guiCheckBoxCtrl.h 2.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GUICHECKBOXCTRL_H_
  23. #define _GUICHECKBOXCTRL_H_
  24. #ifndef _GUIBUTTONCTRL_H_
  25. #include "gui/buttons/guiButtonCtrl.h"
  26. #endif
  27. class GuiCheckBoxCtrl : public GuiButtonCtrl
  28. {
  29. typedef GuiButtonCtrl Parent;
  30. protected:
  31. bool mStateOn;
  32. Point2I mBoxOffset;
  33. Point2I mBoxExtent;
  34. Point2I mTextOffset;
  35. Point2I mTextExtent;
  36. public:
  37. DECLARE_CONOBJECT(GuiCheckBoxCtrl);
  38. GuiCheckBoxCtrl();
  39. bool onWake();
  40. static void initPersistFields();
  41. bool getStateOn(void) { return mStateOn; }
  42. void setStateOn(bool bStateOn);
  43. const Point2I& getBoxOffset() { return mBoxOffset; }
  44. const Point2I& getBoxExtent() { return mBoxExtent; }
  45. void setBoxOffset(const Point2I &newOffset) { mBoxOffset = newOffset; }
  46. void setBoxExtent(const Point2I &newExtent) { mBoxExtent = newExtent; }
  47. const Point2I& getTextOffset() { return mTextOffset; }
  48. const Point2I& getTextExtent() { return mTextExtent; }
  49. void setTextOffset(const Point2I &newOffset) { mTextOffset = newOffset; }
  50. void setTextExtent(const Point2I &newExtent) { mTextExtent = newExtent; }
  51. void onRender(Point2I offset, const RectI &updateRect);
  52. virtual void renderInnerControl(RectI &boxRect, const GuiControlState currentState);
  53. void setScriptValue(const char *value);
  54. const char *getScriptValue();
  55. void onMessage(GuiControl *, S32 msg);
  56. void onAction();
  57. };
  58. #endif //_GUI_CHECKBOX_CTRL_H