guiExpandCtrl_ScriptBinding.h 2.9 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. ConsoleMethodGroupBeginWithDocs(GuiExpandCtrl, GuiControl)
  23. /*! Gets if the extent has changed or is changing to fit all available children in the right or down directions.
  24. @return True if the extent is dynamically expanded.
  25. */
  26. ConsoleMethodWithDocs(GuiExpandCtrl, getExpanded, ConsoleBool, 2, 2, ())
  27. {
  28. return object->getExpanded();
  29. }
  30. /*! Sets if the control should collapse or expand.
  31. @param expanded True if the Expand should expand to fit children.
  32. @return No return value.
  33. */
  34. ConsoleMethodWithDocs(GuiExpandCtrl, setExpanded, ConsoleVoid, 3, 3, (bool expanded))
  35. {
  36. object->setExpanded(dAtob(argv[2]));
  37. }
  38. /*! Sets the easing that should be used to expand or collapse. Time in milliseconds can optionally be provided.
  39. @param EaseFunction Name of the selected easing function to use. Defaults to Linear (none).
  40. @param EaseTime Optional length of time in milliseconds that it takes to expand or collapse.
  41. @return No return value.
  42. */
  43. ConsoleMethodWithDocs(GuiExpandCtrl, setExpandEase, ConsoleVoid, 3, 4, (EaseFunction, [EaseTime]))
  44. {
  45. if (argc >= 4)
  46. {
  47. object->setAnimationLength(dAtoi(argv[3]));
  48. }
  49. object->setEasingFunction(argv[2]);
  50. }
  51. /*! Gets the name of the current easing function used for expanding and collapsing.
  52. @return Name of the current easing function.
  53. */
  54. ConsoleMethodWithDocs(GuiExpandCtrl, getExpandEaseFunction, ConsoleString, 2, 2, ())
  55. {
  56. return object->getEasingFunctionDescription(object->getEasingFunction());
  57. }
  58. /*! Gets the amount of time in milliseconds that it takes to expand or collapse.
  59. @return Time in milliseconds.
  60. */
  61. ConsoleMethodWithDocs(GuiExpandCtrl, getExpandEaseTime, ConsoleInt, 2, 2, ())
  62. {
  63. return object->getAnimationLength();
  64. }
  65. ConsoleMethodGroupEndWithDocs(GuiExpandCtrl)