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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUICONSOLEEDITCTRL_H_
- #define _GUICONSOLEEDITCTRL_H_
- #ifndef _GUITYPES_H_
- #include "gui/guiTypes.h"
- #endif
- #ifndef _GUITEXTEDITCTRL_H_
- #include "gui/guiTextEditCtrl.h"
- #endif
- #ifndef _GUISCROLLCTRL_H_
- #include "gui/containers/guiScrollCtrl.h"
- #endif
- class GuiConsoleEditHistory
- {
- private:
- vector<string> historyList;
- string workingText;
- U32 index;
- public:
- GuiConsoleEditHistory();
- inline void clearHistory() { historyList.clear(); workingText.clear(); index = 0; }
- inline void updateHistory(const string& text) { historyList.push_back(text); index = historyList.size(); workingText.clear(); }
- inline void setWorkingText(const string& text) { workingText = text; index = historyList.size(); }
- const string& getPrevHistory();
- const string& getNextHistory();
- };
- class GuiConsoleEditCtrl : public GuiTextEditCtrl
- {
- private:
- typedef GuiTextEditCtrl Parent;
- GuiConsoleEditHistory mHistory;
- protected:
- bool mUseSiblingScroller;
- GuiScrollCtrl* mSiblingScroller;
- virtual bool handleCharacterInput(const GuiEvent& event);
- virtual bool handleEnterKey();
- virtual bool handleArrowKey(GuiDirection direction);
- virtual bool handleBackSpace();
- virtual bool handleDelete();
- public:
- GuiConsoleEditCtrl();
- DECLARE_CONOBJECT(GuiConsoleEditCtrl);
- static void initPersistFields();
- bool onKeyDown(const GuiEvent &event);
- void onLoseFirstResponder();
- };
- #endif //_GUI_TEXTEDIT_CTRL_H
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