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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUI_LISTBOXCTRL_H_
- #define _GUI_LISTBOXCTRL_H_
- #ifndef _CONSOLETYPES_H_
- #include "console/consoleTypes.h"
- #endif
- #ifndef _GUICONTROL_H_
- #include "gui/guiControl.h"
- #endif
- #ifndef _DGL_H_
- #include "graphics/dgl.h"
- #endif
- #ifndef _H_GUIDEFAULTCONTROLRENDER_
- #include "gui/guiDefaultControlRender.h"
- #endif
- #ifndef _GUISCROLLCTRL_H_
- #include "gui/containers/guiScrollCtrl.h"
- #endif
- class GuiListBoxCtrl : public GuiControl
- {
- private:
- typedef GuiControl Parent;
- public:
- GuiListBoxCtrl();
- ~GuiListBoxCtrl();
- DECLARE_CONOBJECT(GuiListBoxCtrl);
- class LBItem
- {
- public:
- LBItem() : itemText(StringTable->EmptyString), isSelected(0), isActive(1), ID(0), itemData(nullptr), color(ColorF()), hasColor(0) { }
- virtual ~LBItem() { }
- StringTableEntry itemText;
- bool isSelected;
- bool isActive;
- S32 ID;
- void* itemData;
- ColorF color;
- bool hasColor;
- static bool sIncreasing;
- // Compare Functions
- static bool compByID(const LBItem *a, const LBItem *b)
- {
- bool res = a->ID < b->ID;
- return (sIncreasing ? res : !res);
- }
- static bool compByText(const LBItem *a, const LBItem *b)
- {
- char buf[512];
- char bufB[512];
- dSprintf(buf, 512, "%s", a->itemText);
- dSprintf(bufB, 512, "%s", b->itemText);
- S32 res = dStricmp(buf, bufB);
- bool result = res <= 0;
- return (sIncreasing ? result : !result);
- }
- };
- VectorPtr<LBItem*> mItems;
- VectorPtr<LBItem*> mSelectedItems;
- bool mMultipleSelections;
- Point2I mItemSize;
- bool mFitParentWidth;
- LBItem* mLastClickItem;
-
- // Persistence
- static void initPersistFields();
- // Item Accessors
- S32 getItemCount();
- S32 getSelCount();
- S32 getSelectedItem();
- void getSelectedItems( Vector<S32> &Items );
- S32 getItemIndex( LBItem *item );
- StringTableEntry getItemText( S32 index );
-
- void setSelectionInternal(StringTableEntry text);
- virtual void setCurSel( S32 index );
- void setCurSelRange( S32 start, S32 stop );
- void setItemText( S32 index, StringTableEntry text );
- S32 addItem( StringTableEntry text, void *itemData = NULL );
- S32 addItemWithColor( StringTableEntry text, ColorF color = ColorF(-1, -1, -1), void *itemData = NULL);
- S32 addItemWithID(StringTableEntry text, S32 ID = 0, void *itemData = NULL);
- S32 insertItem( S32 index, StringTableEntry text, void *itemData = NULL );
- virtual LBItem* createItem();
- S32 insertItemWithColor( S32 index, StringTableEntry text, ColorF color = ColorF(-1, -1, -1), void *itemData = NULL);
- S32 findItemText( StringTableEntry text, bool caseSensitive = false );
- void setItemColor(S32 index, ColorF color);
- void clearItemColor(S32 index);
- void clearAllColors();
- ColorF getItemColor(S32 index);
- bool getItemHasColor(S32 index);
- void setItemID(S32 index, S32 ID);
- S32 getItemID(S32 index);
- S32 findItemID(S32 ID);
- void setItemActive(S32 index);
- void setItemInactive(S32 index);
- bool getItemActive(S32 index);
- void deleteItem( S32 index );
- void clearItems();
- void clearSelection();
- void removeSelection( LBItem *item, S32 index );
- void removeSelection( S32 index );
- virtual void addSelection( LBItem *item, S32 index );
- void addSelection( S32 index );
- inline void setMultipleSelection(bool allowMultipleSelect = true) { mMultipleSelections = allowMultipleSelect; };
- inline bool getMultipleSelection() { return mMultipleSelections; };
- // Sizing
- void updateSize();
- virtual void parentResized(const Point2I &oldParentExtent, const Point2I &newParentExtent);
- virtual bool onWake();
- virtual void addObject(SimObject *obj);
- // Rendering
- virtual void onRender( Point2I offset, const RectI &updateRect );
- virtual void onRenderItem( RectI &itemRect, LBItem *item );
- virtual void ScrollToIndex(const S32 targetIndex);
- // Mouse Events
- virtual void onTouchDown( const GuiEvent &event );
- virtual void onTouchDragged(const GuiEvent &event);
- virtual bool onKeyDown(const GuiEvent &event);
- virtual S32 getHitIndex(const GuiEvent& event);
- virtual void handleItemClick(LBItem* hitItem, S32 hitIndex, const GuiEvent& event);
- virtual void handleItemClick_SingleSelection(LBItem* hitItem, S32 hitIndex, const GuiEvent& event);
- virtual bool handleItemClick_MultiSelection(LBItem* hitItem, S32 hitIndex, const GuiEvent& event);
- virtual void handleItemClick_ClickCallbacks(LBItem* hitItem, S32 hitIndex, const GuiEvent& event);
- // Sorting
- virtual void sortByText(bool increasing = true);
- virtual void sortByID(bool increasing = true);
- protected:
- GuiControl *caller;
- };
- #endif
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