fileStreamObject.h 2.4 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "streamObject.h"
  23. #include "io/fileStream.h"
  24. #ifndef _FILESTREAMOBJECT_H_
  25. #define _FILESTREAMOBJECT_H_
  26. class FileStreamObject : public StreamObject
  27. {
  28. typedef StreamObject Parent;
  29. protected:
  30. FileStream mFileStream;
  31. public:
  32. FileStreamObject();
  33. virtual ~FileStreamObject();
  34. DECLARE_CONOBJECT(FileStreamObject);
  35. virtual bool onAdd();
  36. //////////////////////////////////////////////////////////////////////////
  37. /// @brief Open a file
  38. ///
  39. /// @param filename Name of file to open
  40. /// @param mode One of #FileStream::Read, #FileStream::Write, #FileStream::ReadWrite or #FileStream::WriteAppend
  41. /// @return true for success, false for failure
  42. /// @see close()
  43. //////////////////////////////////////////////////////////////////////////
  44. bool open(const char *filename, FileStream::AccessMode mode);
  45. //////////////////////////////////////////////////////////////////////////
  46. /// @brief Close the file
  47. ///
  48. /// @see open()
  49. //////////////////////////////////////////////////////////////////////////
  50. void close();
  51. };
  52. #endif // _FILESTREAMOBJECT_H_