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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- static void sendRemoteCommand(NetConnection *conn, S32 argc, const char **argv);
- ConsoleFunctionGroupBegin( Net, "Functions for use with the network; tagged strings and remote commands.");
- /*! @addtogroup Network Network
- @ingroup TorqueScriptFunctions
- @{
- */
- /*! Use the commandToServer function to issue a remote procedure call the server.
- All arguments may be in tagged or non-tagged format. See 'Remote Procedure Call Samples' below
- @param func The suffix of the remote procedure name to be executed on the client.
- @param arg1 ... argn - Optional arguments to be passed to the remote procedure.
- @return No return value.
- */
- ConsoleFunctionWithDocs( commandToServer, ConsoleVoid, 2, RemoteCommandEvent::MaxRemoteCommandArgs + 1, ( func, [arg1, ... , argn]? ))
- {
- NetConnection *conn = NetConnection::getConnectionToServer();
- if(!conn)
- return;
- sendRemoteCommand(conn, argc - 1, argv + 1);
- }
- // Send command to other server by given address
- // Useful when you connected to multi-servers
- ConsoleFunction( commandToNamedServer, void, 3, RemoteCommandEvent::MaxRemoteCommandArgs + 2, "(NetConnection server, string func, ...)"
- "Send a command to the server.")
- {
- NetConnection *conn;
- if(!Sim::findObject(argv[1], conn))
- return;
- sendRemoteCommand(conn, argc - 2, argv + 2);
- }
- /*! Use the commandToClient function to issue a remote procedure call on a client.
- All arguments (excluding client) may be in tagged or non-tagged format. See 'Remote Procedure Call Samples' below
- @param client The numeric ID of a client gameConnection.
- @param func The suffix of the remote procedure name to be executed on the client.
- @param arg1 ... argn - Optional arguments to be passed to the remote procedure.
- @return No return value.
- */
- ConsoleFunctionWithDocs( commandToClient, ConsoleVoid, 3, RemoteCommandEvent::MaxRemoteCommandArgs + 2, ( client, func, [arg1, ... , argn]? ))
- {
- NetConnection *conn;
- if(!Sim::findObject(argv[1], conn))
- return;
- sendRemoteCommand(conn, argc - 2, argv + 2);
- }
- /*! Use the removeTaggedSTring function to remove a previously tagged string from the NetStringTable.
- @param tag A number tag ID.
- @return No return value
- */
- ConsoleFunctionWithDocs(removeTaggedString, ConsoleVoid, 2, 2, ( tag ))
- {
- gNetStringTable->removeString(dAtoi(argv[1]+1), true);
- }
- /*! Use the addTaggedString function to tag a new string and add it to the NetStringTable.
- @param string The string to tagged and placed in the NetStringTable. Tagging ignores case, so tagging the same string (excluding case differences) will be ignored as a duplicated tag.
- @return Returns a string (containing a numeric value) equivalent to the string ID for the newly tagged string
- */
- ConsoleFunctionWithDocs( addTaggedString, ConsoleString, 2, 2, ( string ))
- {
- NetStringHandle s(argv[1]);
- gNetStringTable->incStringRefScript(s.getIndex());
- char *ret = Con::getReturnBuffer(10);
- ret[0] = StringTagPrefixByte;
- dSprintf(ret + 1, 9, "%d", s.getIndex());
- return ret;
- }
- /*! Use the getTaggedString function to convert a tag to a string. This is not the same a detag() which can only be used within the context of a function that receives a tag. This function can be used any time and anywhere to convert a tag to a string.
- @param tag A numeric tag ID.
- @return Returns the string corresponding to the tag ID
- */
- ConsoleFunctionWithDocs( getTaggedString, ConsoleString, 2, 2, ( tag ))
- {
- const char *indexPtr = argv[1];
- if (*indexPtr == StringTagPrefixByte)
- indexPtr++;
- return gNetStringTable->lookupString(dAtoi(indexPtr));
- }
- /*! Use the buildTaggedString function to build a tagged string using the specified format.
- @param enable A boolean value. If set to true, network packet logging is enabled, otherwise it is disabled.
- @return No return value
- */
- ConsoleFunctionWithDocs( buildTaggedString, ConsoleString, 2, 11, ( format, [arg1, ...arg9]? ))
- {
- const char *indexPtr = argv[1];
- if (*indexPtr == StringTagPrefixByte)
- indexPtr++;
- const char *fmtString = gNetStringTable->lookupString(dAtoi(indexPtr));
- char *strBuffer = Con::getReturnBuffer(512);
- const char *fmtStrPtr = fmtString;
- char *strBufPtr = strBuffer;
- S32 strMaxLength = 511;
- if (!fmtString)
- goto done;
- //build the string
- while (*fmtStrPtr)
- {
- //look for an argument tag
- if (*fmtStrPtr == '%')
- {
- if (fmtStrPtr[1] >= '1' && fmtStrPtr[1] <= '9')
- {
- S32 argIndex = S32(fmtStrPtr[1] - '0') + 1;
- if (argIndex >= argc)
- goto done;
- const char *argStr = argv[argIndex];
- if (!argStr)
- goto done;
- S32 strLength = dStrlen(argStr);
- if (strLength > strMaxLength)
- goto done;
- dStrcpy(strBufPtr, argStr);
- strBufPtr += strLength;
- strMaxLength -= strLength;
- fmtStrPtr += 2;
- continue;
- }
- }
- //if we don't continue, just copy the character
- if (strMaxLength <= 0)
- goto done;
- *strBufPtr++ = *fmtStrPtr++;
- strMaxLength--;
- }
- done:
- *strBufPtr = '\0';
- return strBuffer;
- }
- ConsoleFunctionGroupEnd( Net );
- /*! @} */ // group NetworkFunctions
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