123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "sim/simBase.h"
- #include "platform/event.h"
- #include "network/netConnection.h"
- #include "io/bitStream.h"
- #include "network/netObject.h"
- class SimpleMessageEvent : public NetEvent
- {
- typedef NetEvent Parent;
- char *msg;
- public:
- SimpleMessageEvent(const char *message = NULL)
- {
- if(message)
- msg = dStrdup(message);
- else
- msg = NULL;
- }
- ~SimpleMessageEvent()
- { dFree(msg); }
- virtual void pack(NetConnection* /*ps*/, BitStream *bstream)
- { bstream->writeString(msg); }
- virtual void write(NetConnection*, BitStream *bstream)
- { bstream->writeString(msg); }
- virtual void unpack(NetConnection* /*ps*/, BitStream *bstream)
- { char buf[256]; bstream->readString(buf); msg = dStrdup(buf); }
- virtual void process(NetConnection *)
- { Con::printf("RMSG %d %s", mSourceId, msg); }
- DECLARE_CONOBJECT(SimpleMessageEvent);
- };
- IMPLEMENT_CO_NETEVENT_V1(SimpleMessageEvent);
- class SimpleNetObject : public NetObject
- {
- typedef NetObject Parent;
- public:
- char message[256];
- SimpleNetObject()
- {
- mNetFlags.set(ScopeAlways | Ghostable);
- dStrcpy(message, "Hello World!");
- }
- U32 packUpdate(NetConnection *conn, U32 mask, BitStream *stream)
- {
- stream->writeString(message);
- return 0;
- }
- void unpackUpdate(NetConnection *conn, BitStream *stream)
- {
- stream->readString(message);
- Con::printf("Got message: %s", message);
- }
- void setMessage(const char *msg)
- {
- setMaskBits(1);
- dStrcpy(message, msg);
- }
- DECLARE_CONOBJECT(SimpleNetObject);
- };
- IMPLEMENT_CO_NETOBJECT_V1(SimpleNetObject);
- /*! Sets the object message to the provide string
- @param msg The string you wish as the message
- @return No return value
- */
- ConsoleMethodWithDocs( SimpleNetObject, setMessage, void, 3, 3, (string msg))
- {
- object->setMessage(argv[2]);
- }
- /*! Send a SimpleNetObject message to the specified connection
- */
- ConsoleFunctionWithDocs( msg, void, 3, 3, (NetConnection id, string message))
- {
- NetConnection *con = (NetConnection *) Sim::findObject(argv[1]);
- if(con)
- con->postNetEvent(new SimpleMessageEvent(argv[2]));
- }
|