platformAL.h 3.1 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _PLATFORMAL_H_
  23. #define _PLATFORMAL_H_
  24. #ifndef _PLATFORM_H_
  25. #include "platform/platform.h"
  26. #endif
  27. #if defined(TORQUE_OS_OSX)
  28. #include <OpenAL/al.h>
  29. #include <OpenAL/alc.h>
  30. #include "platform/eaxtypes.h"
  31. #elif defined(TORQUE_OS_ANDROID)
  32. //Android uses openal soft from https://github.com/AerialX/openal-soft-android
  33. #include <AL/al.h>
  34. #include <AL/alc.h>
  35. #elif defined(TORQUE_OS_LINUX) || defined(TORQUE_OS_OPENBSD)
  36. #include <AL/al.h>
  37. #include <AL/alc.h>
  38. #include "platform/eaxtypes.h"
  39. #elif defined(TORQUE_OS_IOS)
  40. #include <OpenAL/al.h>
  41. #include <OpenAL/alc.h>
  42. #elif defined(DUMMY_PLATFORM)
  43. #include "al/altypes.h"
  44. #include "al/alctypes.h"
  45. #include "al/eaxtypes.h"
  46. #define AL_FUNCTION(fn_return,fn_name,fn_args, fn_value) extern fn_return (FN_CDECL *fn_name)fn_args;
  47. #include "al/al_func.h"
  48. #include "al/alc_func.h"
  49. #include "al/eax_func.h"
  50. #undef AL_FUNCTION
  51. #elif defined(TORQUE_OS_EMSCRIPTEN)
  52. #include <AL/al.h>
  53. #include <AL/alc.h>
  54. #include "platform/eaxtypes.h"
  55. #else
  56. // declare externs of the AL fns here.
  57. #include "al/altypes.h"
  58. #include "al/alctypes.h"
  59. #include "al/eaxtypes.h"
  60. #define AL_FUNCTION(fn_return,fn_name,fn_args, fn_value) extern fn_return (FN_CDECL *fn_name)fn_args;
  61. #include "al/al_func.h"
  62. #include "al/alc_func.h"
  63. #include "al/eax_func.h"
  64. #undef AL_FUNCTION
  65. #endif
  66. #if defined(TORQUE_OS_IOS)
  67. #define AssertNoOALError(inMessage) \
  68. result = alGetError(); \
  69. AssertFatal( result == AL_NO_ERROR, inMessage) \
  70. #endif
  71. namespace Audio
  72. {
  73. bool OpenALInit();
  74. void OpenALShutdown();
  75. bool OpenALDLLInit();
  76. void OpenALDLLShutdown();
  77. // special alx flags
  78. #define AL_GAIN_LINEAR 0xFF01
  79. // helpers
  80. F32 DBToLinear(F32 value);
  81. F32 linearToDB(F32 value);
  82. } // end namespace Audio
  83. #endif // _H_PLATFORMAL_