platformFont.cc 2.7 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _PLATFORMFONT_H_
  23. #include "platform/platformFont.h"
  24. #endif
  25. #ifndef _PLATFORMASSERT_H_
  26. #include "platform/platformAssert.h"
  27. #endif
  28. //-------------------------------------------------------------------------
  29. const char *getFontCharSetName(const U32 charSet)
  30. {
  31. switch(charSet)
  32. {
  33. case TGE_ANSI_CHARSET: return "ansi";
  34. case TGE_SYMBOL_CHARSET: return "symbol";
  35. case TGE_SHIFTJIS_CHARSET: return "shiftjis";
  36. case TGE_HANGEUL_CHARSET: return "hangeul";
  37. case TGE_HANGUL_CHARSET: return "hangul";
  38. case TGE_GB2312_CHARSET: return "gb2312";
  39. case TGE_CHINESEBIG5_CHARSET: return "chinesebig5";
  40. case TGE_OEM_CHARSET: return "oem";
  41. case TGE_JOHAB_CHARSET: return "johab";
  42. case TGE_HEBREW_CHARSET: return "hebrew";
  43. case TGE_ARABIC_CHARSET: return "arabic";
  44. case TGE_GREEK_CHARSET: return "greek";
  45. case TGE_TURKISH_CHARSET: return "turkish";
  46. case TGE_VIETNAMESE_CHARSET: return "vietnamese";
  47. case TGE_THAI_CHARSET: return "thai";
  48. case TGE_EASTEUROPE_CHARSET: return "easteurope";
  49. case TGE_RUSSIAN_CHARSET: return "russian";
  50. case TGE_MAC_CHARSET: return "mac";
  51. case TGE_BALTIC_CHARSET: return "baltic";
  52. }
  53. // Sanity!
  54. AssertISV( false, "getFontCharSetName() - Unknown character set" );
  55. return "";
  56. }