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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- // Portions Copyright (c) 2014 James S Urquhart
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platformEmscripten/platformEmscripten.h"
- #include "platform/threads/thread.h"
- #include "game/gameInterface.h"
- #include "io/fileObject.h"
- #include "game/version.h"
- #ifndef DUMMY_PLATFORM
- #include <emscripten/emscripten.h>
- #endif
- //------------------------------------------------------------------------------
- S32 gLastStart = 0;
- EmscriptenPlatState gPlatState;
- bool appIsRunning = true;
- int _EmscriptenRunTorqueMain()
- {
- gPlatState.firstThreadId = ThreadManager::getCurrentThreadId();
-
- printf("performing mainInit()\n");
-
- gPlatState.lastTimeTick = Platform::getRealMilliseconds();
-
- if(!Game->mainInitialize(gPlatState.argc, gPlatState.argv))
- {
- return 0;
- }
- return 1;
- }
- void _EmscriptenGameInnerLoop()
- {
- if (!appIsRunning)
- {
- return;
- }
- else if (Game->isRunning())
- {
- S32 start = Platform::getRealMilliseconds();
-
- Game->mainLoop();
-
- gLastStart = start;
-
- }
- else
- {
- Game->mainShutdown();
-
- // Need to actually exit the application now
- exit(0);
- }
- }
- void _EmscriptenGameResignActive()
- {
- if ( Con::isFunction("onEmscriptenResignActive") )
- Con::executef( 1, "onEmscriptenResignActive" );
-
- appIsRunning = false;
- }
- void _EmscriptenGameBecomeActive()
- {
- if ( Con::isFunction("onEmscriptenBecomeActive") )
- Con::executef( 1, "onEmscriptenBecomeActive" );
-
- appIsRunning = true;
- }
- void _EmscriptenGameWillTerminate()
- {
- if ( Con::isFunction("onEmscriptenWillTerminate") )
- Con::executef( 1, "onEmscriptenWillTerminate" );
-
- Con::executef( 1, "onExit" );
-
- Game->mainShutdown();
- }
- static void _EmscriptenGetTxtFileArgs(int &argc, char** argv, int maxargc)
- {
- argc = 0;
-
- const U32 kMaxTextLen = 2048;
-
- U32 textLen;
-
- char* text = new char[kMaxTextLen];
-
- // Open the file, kick out if we can't
- File cmdfile;
-
- File::Status err = cmdfile.open("EmscriptenCmdLine.txt", cmdfile.Read);
-
- // Re-organise function to handle memory deletion better
- if (err == File::Ok)
- {
- // read in the first kMaxTextLen bytes, kick out if we get errors or no data
- err = cmdfile.read(kMaxTextLen-1, text, &textLen);
-
- if (((err == File::Ok || err == File::EOS) || textLen > 0))
- {
- // Null terminate
- text[textLen++] = '\0';
-
- // Truncate to the 1st line of the file
- for(int i = 0; i < textLen; i++)
- {
- if( text[i] == '\n' || text[i] == '\r' )
- {
- text[i] = '\0';
- textLen = i+1;
- break;
- }
- }
-
- // Tokenize the args with nulls, save them in argv, count them in argc
- char* tok;
-
- for(tok = dStrtok(text, " "); tok && argc < maxargc; tok = dStrtok(NULL, " "))
- argv[argc++] = tok;
- }
- }
-
- // Close file and delete memory before returning
- cmdfile.close();
-
- delete[] text;
-
- text = NULL;
- }
- int main(int argc, char **argv)
- {
- // get the actual command line args
- S32 newArgc = argc;
-
- const char* newArgv[10];
-
- for(int i=0; i < argc && i < 10; i++)
- newArgv[i] = argv[i];
-
- // get the text file args
- S32 textArgc;
- char* textArgv[10];
-
- _EmscriptenGetTxtFileArgs(textArgc, textArgv, 10);
-
- // merge them
- int i=0;
-
- while(i < textArgc && newArgc < 10)
- newArgv[newArgc++] = textArgv[i++];
-
- // store them in platState
- gPlatState.argc = newArgc;
- gPlatState.argv = newArgv;
- if (_EmscriptenRunTorqueMain() > 0)
- {
- #ifndef DUMMY_PLATFORM
- emscripten_set_main_loop(_EmscriptenGameInnerLoop, 60, false);
- #endif
- return 0;
- }
- else
- {
- return 1;
- }
- }
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