123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #import <Cocoa/Cocoa.h>
- #import <AppKit/AppKit.h>
- #import "platformOSX/osxTorqueView.h"
- #include "platform/platform.h"
- #include "platform/types.h"
- #include "math/mPoint.h"
- #include "math/mRandom.h"
- #define GL_SILENCE_DEPRECATION
- @interface osxPlatState : NSObject
- {
- // Main application Window
- NSWindow* _window;
-
- // Main view for Torque 2D engine display
- OSXTorqueView* _torqueView;
-
- // Core graphics display ID the app will start with
- CGDirectDisplayID _cgDisplay;
- // Process ID for this application instance
- id _applicationID;
-
- // Version of operating system
- U32 osVersion;
-
- // Number of arguments passed into this application
- U32 _argc;
-
- // Arguments passed into this application
- const char** _argv;
-
- Point2I _windowSize;
-
- // Bit depth of the screen (desktop)
- U32 _desktopBitsPixel;
-
- // Horizontal resolution of user's desktop
- U32 _desktopWidth;
-
- // Vertical resolution of user's desktop
- U32 _desktopHeight;
-
- // Time sync from the desktop
- U32 _currentSimTime;
-
- U32 _lastTimeTick;
-
- U32 _sleepTicks;
-
- // Location of the folder containing the main.cs
- NSString* _mainCSDirectory;
-
- // Title for the main window
- NSString* _windowTitle;
-
- // Threaded alert object
- void* _alertSemaphore;
-
- // Random generator
- RandomLCG* _platformRandom;
-
- // Used to report is mouse is locked to the main window or not
- BOOL _mouseLocked;
-
- // Used to report if the window has been pushed to the background or not
- BOOL _backgrounded;
-
- // Use to report if the window has been minimized or not
- BOOL _minimized;
-
- // Used to report windowed vs fullscreen status
- BOOL _fullscreen;
-
- // Reports the quit state for the applications
- BOOL _quit;
-
- // Timer
- NSTimer* _osxTimer;
- }
- @property (strong) NSWindow* window;
- @property (strong) OSXTorqueView* torqueView;
- @property CGDirectDisplayID cgDisplay;
- @property (strong) id applicationID;
- @property void* alertSemaphore;
- @property RandomLCG* platformRandom;
- @property BOOL fullScreen;
- @property U32 argc;
- @property const char** argv;
- @property U32 desktopBitsPixel;
- @property U32 desktopWidth;
- @property U32 desktopHeight;
- @property U32 currentSimTime;
- @property U32 lastTimeTick;
- @property U32 sleepTicks;
- @property (nonatomic,retain) NSString* mainCSDirectory;
- @property (nonatomic,retain) NSString* windowTitle;
- @property BOOL mouseLocked;
- @property BOOL backgrounded;
- @property BOOL minimized;
- @property BOOL quit;
- @property (strong)NSTimer* osxTimer;
- + (id)sharedPlatState;
- - (BOOL)initializeTorque2D;
- - (void)runTorque2D;
- - (void)shutDownTorque2D;
- - (void)updateWindowTitle:(const char*)title;
- - (void)setWindowSize:(int)width height:(int)height;
- - (Point2I&)getWindowSize;
- - (U32)windowWidth;
- - (U32)windowHeight;
- @end
|