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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platformiOS/platformiOS.h"
- #include "platformiOS/iOSUtil.h"
- #include "platform/platformAL.h"
- #import <AudioToolbox/AudioToolbox.h>
- ConsoleFunction(doDeviceVibrate, void, 1, 1, "Makes the device do a quick vibration. Only works on the iPhone line of devices - the iPod Touch line does not have vibration functionality.")
- {
- if(IsDeviceiPhone())
- {
- AudioServicesPlaySystemSound (kSystemSoundID_Vibrate);
- }
- }
- namespace Audio
- {
-
- /*! The MacOS X build links against the OpenAL framework.
- It can be built to use either an internal framework, or the system framework.
- Since OpenAL is weak-linked in at compile time, we don't need to init anything.
- Stub it out...
- */
- bool OpenALDLLInit() { return true; }
-
- /*! Stubbed out, see the note on OpenALDLLInit().
- */
- void OpenALDLLShutdown() { }
-
-
- } // namespace Audio
- // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- typedef ALvoid AL_APIENTRY (*alcMacOSXMixerOutputRateProcPtr) (const ALdouble value);
- ALvoid alcMacOSXMixerOutputRateProc(const ALdouble value)
- {
- static alcMacOSXMixerOutputRateProcPtr proc = NULL;
-
- if (proc == NULL) {
- proc = (alcMacOSXMixerOutputRateProcPtr) alcGetProcAddress(NULL, (const ALCchar*) "alcMacOSXMixerOutputRate");
- }
-
- if (proc)
- proc(value);
-
- return;
- }
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