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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platformiOS/platformiOS.h"
- #include "platform/event.h"
- #include "game/gameInterface.h"
- #include "platformiOS/iOSEvents.h"
- #include <pthread.h>
- #include <ftw.h>
- void Platform::postQuitMessage(const U32 in_quitVal)
- {
- platState.quit = true;
- Event quitEvent;
- quitEvent.type = QuitEventType;
- Game->postEvent(quitEvent);
- }
- void Platform::debugBreak()
- {
- Platform::outputDebugString((const char *)"\pDEBUG_BREAK!");
- }
- void Platform::forceShutdown(S32 returnValue)
- {
- exit(returnValue);
- }
- void Platform::restartInstance()
- {
- // execl() leaves open file descriptors open, that's the main reason it's not
- // used here. We want to start fresh.
-
- if( Game->isRunning() )
- {
- Con::errorf("The game is still running, we cant relaunch now!");
- return;
- }
- // get the path to the torque executable
- CFBundleRef mainBundle = CFBundleGetMainBundle();
- CFURLRef execURL = CFBundleCopyExecutableURL(mainBundle);
- CFStringRef execString = CFURLCopyFileSystemPath(execURL, kCFURLPOSIXPathStyle);
- // append ampersand so that we can launch without blocking.
- // encase in quotes so that spaces in the path are accepted.
- CFMutableStringRef mut = CFStringCreateMutableCopy(NULL, 0, execString);
- CFStringInsert(mut, 0, CFSTR("\""));
- CFStringAppend(mut, CFSTR("\" & "));
-
- U32 len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(mut), kCFStringEncodingUTF8);
- char *execCString = new char[len+1];
- CFStringGetCString(mut, execCString, len, kCFStringEncodingUTF8);
- execCString[len - 1] = '\0';
-
- Con::printf("---- %s -----",execCString);
- nftw(execCString, NULL, NULL, NULL);
- delete[] execCString;
- }
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