SimObjectList.cc 3.1 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "SimObjectList.h"
  23. #include "collection/findIterator.h"
  24. #include "simObject.h"
  25. //-----------------------------------------------------------------------------
  26. void SimObjectList::pushBack(SimObject* obj)
  27. {
  28. if (::find(begin(),end(),obj) == end())
  29. push_back(obj);
  30. }
  31. //-----------------------------------------------------------------------------
  32. void SimObjectList::pushBackForce(SimObject* obj)
  33. {
  34. iterator itr = ::find(begin(),end(),obj);
  35. if (itr == end())
  36. {
  37. push_back(obj);
  38. }
  39. else
  40. {
  41. // Move to the back...
  42. //
  43. SimObject* pBack = *itr;
  44. removeStable(pBack);
  45. push_back(pBack);
  46. }
  47. }
  48. //-----------------------------------------------------------------------------
  49. void SimObjectList::pushFront(SimObject* obj)
  50. {
  51. if (::find(begin(),end(),obj) == end())
  52. push_front(obj);
  53. }
  54. //-----------------------------------------------------------------------------
  55. void SimObjectList::remove(SimObject* obj)
  56. {
  57. iterator ptr = ::find(begin(),end(),obj);
  58. if (ptr != end())
  59. erase(ptr);
  60. }
  61. //-----------------------------------------------------------------------------
  62. void SimObjectList::removeStable(SimObject* obj)
  63. {
  64. iterator ptr = ::find(begin(),end(),obj);
  65. if (ptr != end())
  66. erase(ptr);
  67. }
  68. //-----------------------------------------------------------------------------
  69. void SimObjectList::sortId()
  70. {
  71. dQsort(address(),size(),sizeof(value_type),compareId);
  72. }
  73. //-----------------------------------------------------------------------------
  74. S32 QSORT_CALLBACK SimObjectList::compareId(const void* a,const void* b)
  75. {
  76. return (*reinterpret_cast<const SimObject* const*>(a))->getId() -
  77. (*reinterpret_cast<const SimObject* const*>(b))->getId();
  78. }