console.cs 2.4 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. function ConsoleEntry::eval()
  23. {
  24. %text = trim(ConsoleEntry.getValue());
  25. if(strpos(%text, "(") == -1)
  26. {
  27. if(strpos(%text, "=") == -1 && strpos(%text, " ") == -1)
  28. {
  29. if(strpos(%text, "{") == -1 && strpos(%text, "}") == -1)
  30. {
  31. %text = %text @ "()";
  32. }
  33. }
  34. }
  35. %pos = strlen(%text) - 1;
  36. if(strpos(%text, ";", %pos) == -1 && strpos(%text, "}") == -1)
  37. %text = %text @ ";";
  38. echo("==>" @ %text);
  39. eval(%text);
  40. ConsoleEntry.setValue("");
  41. }
  42. //-----------------------------------------------------------------------------
  43. function ToggleConsole( %make )
  44. {
  45. // Finish if being released.
  46. if ( !%make )
  47. return;
  48. // Is the console awake?
  49. if ( ConsoleDialog.isAwake() )
  50. {
  51. // Yes, so deactivate it.
  52. if ( $enableDirectInput )
  53. activateKeyboard();
  54. Canvas.popDialog(ConsoleDialog);
  55. return;
  56. }
  57. // Activate it.
  58. if ( $enableDirectInput )
  59. deactivateKeyboard();
  60. Canvas.pushDialog(ConsoleDialog);
  61. ConsoleScrollCtrl.scrollToBottom();
  62. ConsoleEntry.setFirstResponder();
  63. }