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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUI_TREEVIEWCTRL_H
- #define _GUI_TREEVIEWCTRL_H
- #include "gui/guiListBoxCtrl.h"
- #include <vector>
- //------------------------------------------------------------------------------
- class GuiTreeViewCtrl : public GuiListBoxCtrl
- {
- private:
- typedef GuiListBoxCtrl Parent;
- enum class ReorderMethod { Above, Below, Insert };
- S32 mFocusLevel;
- protected:
- SimObjectPtr<SimObject> mRootObject;
- S32 mIndentSize;
- Point2I mTouchPoint;
- bool mDragActive;
- S32 mDragIndex;
- bool mIsDragLegal;
- ReorderMethod mReorderMethod;
- bool mIsBoundToGuiEditor;
- const GuiControl* mFocusControl;
- public:
- GuiTreeViewCtrl();
- virtual ~GuiTreeViewCtrl();
- static void initPersistFields();
- class TreeItem : public GuiListBoxCtrl::LBItem
- {
- public:
- TreeItem() : isOpen(1), level(0), triangleArea(RectI()), isVisible(1), branchList(vector<TreeItem*>()), trunk(nullptr) { }
- virtual ~TreeItem() { }
- bool isOpen;
- U16 level;
- RectI triangleArea;
- bool isVisible;
- vector<TreeItem*> branchList;
- TreeItem* trunk;
- };
- private:
- TreeItem* grabItemPtr(S32 index);
- public:
- // GuiControl
- //bool onWake();
- //void onSleep();
- //void onPreRender();
- //bool onKeyDown(const GuiEvent& event);
- void onTouchDown(const GuiEvent& event);
- //void onMiddleMouseDown(const GuiEvent& event);
- //void onTouchMove(const GuiEvent& event);
- //void onTouchEnter(const GuiEvent& event);
- //void onTouchLeave(const GuiEvent& event);
- //void onRightMouseDown(const GuiEvent& event);
- void onTouchDragged(const GuiEvent& event);
- void onTouchUp(const GuiEvent& event);
- //bool onAdd();
- void onPreRender();
- void onRender(Point2I offset, const RectI& updateRect);
- //void setControlProfile(GuiControlProfile* prof);
- //void resize(const Point2I& newPosition, const Point2I& newExtent);
- virtual void onRenderItem(RectI& itemRect, LBItem* item);
- virtual void onRenderDragLine(RectI& itemRect);
- S32 getHitIndex(const GuiEvent& event);
- virtual void handleItemClick(LBItem* hitItem, S32 hitIndex, const GuiEvent& event);
- virtual void handleItemClick_ClickCallbacks(LBItem* hitItem, S32 hitIndex, const GuiEvent& event);
- void inspectObject(SimObject* obj);
- void uninspectObject();
- void addBranches(TreeItem* treeItem, SimObject* obj, U16 level);
- void refreshTree();
- StringTableEntry getObjectText(SimObject* obj);
- void calculateHeaderExtent();
- virtual GuiListBoxCtrl::LBItem* createItem();
- void setBranchesVisible(TreeItem* treeItem, bool isVisible);
- void setItemOpen(S32 index, bool isOpen);
- bool getItemOpen(S32 index);
- S32 getItemTrunk(S32 index);
- DECLARE_CONOBJECT(GuiTreeViewCtrl);
- };
- #endif
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