MelvMay-GG eeb61568ae - Added a MultiWindow toy that demonstrates using more than a single SceneWindow GUI control. %!s(int64=13) %!d(string=hai) anos
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AlphaBlendToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. %!s(int64=13) %!d(string=hai) anos
AmbientForceControllerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. %!s(int64=13) %!d(string=hai) anos
AppCore a4bdef3fcf - Turn-off the canvas background clear as it's not used by default. %!s(int64=13) %!d(string=hai) anos
AquariumToy cf2ae84fd5 - Rather than the Scene raising "onCollision" (which has a short-form for its arguments) for both SceneObject or its behaviors, I've decided to name this "onSelfCollision()" to indicate the different arguments passed i.e. the object itself (self) isn't referred to. Personally I don't like this short-form callback but I can see how it's handy. %!s(int64=13) %!d(string=hai) anos
BridgeToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
BuoyancyControllerToy cc20c803fd - Utilized some of the new string accessors. %!s(int64=13) %!d(string=hai) anos
ChainToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
CollisionToy 1b29221789 - Add a "CollisionToy" that shows basic collision including extracting a single collision point. %!s(int64=13) %!d(string=hai) anos
CompositeSpriteToy cc20c803fd - Utilized some of the new string accessors. %!s(int64=13) %!d(string=hai) anos
DeathBallToy cf2ae84fd5 - Rather than the Scene raising "onCollision" (which has a short-form for its arguments) for both SceneObject or its behaviors, I've decided to name this "onSelfCollision()" to indicate the different arguments passed i.e. the object itself (self) isn't referred to. Personally I don't like this short-form callback but I can see how it's handy. %!s(int64=13) %!d(string=hai) anos
FlipToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
ImageFontToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
MoveToToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. %!s(int64=13) %!d(string=hai) anos
MultiWindowToy eeb61568ae - Added a MultiWindow toy that demonstrates using more than a single SceneWindow GUI control. %!s(int64=13) %!d(string=hai) anos
PointForceControllerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. %!s(int64=13) %!d(string=hai) anos
PyramidToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
RestitutionToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
RotateToToy cc20c803fd - Utilized some of the new string accessors. %!s(int64=13) %!d(string=hai) anos
Sandbox 69946bedb0 - Exposed the flag that controls whether a SceneObject is allowed to be picked or not. %!s(int64=13) %!d(string=hai) anos
SceneLayerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. %!s(int64=13) %!d(string=hai) anos
ScrollerToy 7cb605a054 - Removed SceneObject "getPositionX()" and "getPositionY()" as it can be replaced in script with field components of ".position.x" and ".position.y". %!s(int64=13) %!d(string=hai) anos
ShapeVectorToy 0acf53b070 - Fixed a comment in the ShapeVectorToy %!s(int64=13) %!d(string=hai) anos
SoftbodyToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos
SphereStackToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. %!s(int64=13) %!d(string=hai) anos
SpriteStressToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. %!s(int64=13) %!d(string=hai) anos
SpriteToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. %!s(int64=13) %!d(string=hai) anos
ToyAssets a5a1eec804 - Fixed bad asset. %!s(int64=13) %!d(string=hai) anos
TruckToy cf2ae84fd5 - Rather than the Scene raising "onCollision" (which has a short-form for its arguments) for both SceneObject or its behaviors, I've decided to name this "onSelfCollision()" to indicate the different arguments passed i.e. the object itself (self) isn't referred to. Personally I don't like this short-form callback but I can see how it's handy. %!s(int64=13) %!d(string=hai) anos
TumblerToy a5d5017dbe - Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed. %!s(int64=13) %!d(string=hai) anos