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AlphaBlendToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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%!s(int64=13) %!d(string=hai) anos |
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AmbientForceControllerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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%!s(int64=13) %!d(string=hai) anos |
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AppCore
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a4bdef3fcf
- Turn-off the canvas background clear as it's not used by default.
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%!s(int64=13) %!d(string=hai) anos |
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AquariumToy
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cf2ae84fd5
- Rather than the Scene raising "onCollision" (which has a short-form for its arguments) for both SceneObject or its behaviors, I've decided to name this "onSelfCollision()" to indicate the different arguments passed i.e. the object itself (self) isn't referred to. Personally I don't like this short-form callback but I can see how it's handy.
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%!s(int64=13) %!d(string=hai) anos |
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BridgeToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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%!s(int64=13) %!d(string=hai) anos |
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BuoyancyControllerToy
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cc20c803fd
- Utilized some of the new string accessors.
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%!s(int64=13) %!d(string=hai) anos |
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ChainToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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%!s(int64=13) %!d(string=hai) anos |
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CollisionToy
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1b29221789
- Add a "CollisionToy" that shows basic collision including extracting a single collision point.
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%!s(int64=13) %!d(string=hai) anos |
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CompositeSpriteToy
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cc20c803fd
- Utilized some of the new string accessors.
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%!s(int64=13) %!d(string=hai) anos |
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DeathBallToy
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cf2ae84fd5
- Rather than the Scene raising "onCollision" (which has a short-form for its arguments) for both SceneObject or its behaviors, I've decided to name this "onSelfCollision()" to indicate the different arguments passed i.e. the object itself (self) isn't referred to. Personally I don't like this short-form callback but I can see how it's handy.
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%!s(int64=13) %!d(string=hai) anos |
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FlipToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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%!s(int64=13) %!d(string=hai) anos |
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ImageFontToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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%!s(int64=13) %!d(string=hai) anos |
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MoveToToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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%!s(int64=13) %!d(string=hai) anos |
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MultiWindowToy
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eeb61568ae
- Added a MultiWindow toy that demonstrates using more than a single SceneWindow GUI control.
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%!s(int64=13) %!d(string=hai) anos |
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PointForceControllerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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%!s(int64=13) %!d(string=hai) anos |
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PyramidToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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%!s(int64=13) %!d(string=hai) anos |
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RestitutionToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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%!s(int64=13) %!d(string=hai) anos |
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RotateToToy
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cc20c803fd
- Utilized some of the new string accessors.
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%!s(int64=13) %!d(string=hai) anos |
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Sandbox
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69946bedb0
- Exposed the flag that controls whether a SceneObject is allowed to be picked or not.
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%!s(int64=13) %!d(string=hai) anos |
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SceneLayerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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%!s(int64=13) %!d(string=hai) anos |
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ScrollerToy
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7cb605a054
- Removed SceneObject "getPositionX()" and "getPositionY()" as it can be replaced in script with field components of ".position.x" and ".position.y".
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%!s(int64=13) %!d(string=hai) anos |
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ShapeVectorToy
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0acf53b070
- Fixed a comment in the ShapeVectorToy
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%!s(int64=13) %!d(string=hai) anos |
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SoftbodyToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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%!s(int64=13) %!d(string=hai) anos |
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SphereStackToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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%!s(int64=13) %!d(string=hai) anos |
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SpriteStressToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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%!s(int64=13) %!d(string=hai) anos |
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SpriteToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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%!s(int64=13) %!d(string=hai) anos |
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ToyAssets
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a5a1eec804
- Fixed bad asset.
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%!s(int64=13) %!d(string=hai) anos |
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TruckToy
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cf2ae84fd5
- Rather than the Scene raising "onCollision" (which has a short-form for its arguments) for both SceneObject or its behaviors, I've decided to name this "onSelfCollision()" to indicate the different arguments passed i.e. the object itself (self) isn't referred to. Personally I don't like this short-form callback but I can see how it's handy.
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%!s(int64=13) %!d(string=hai) anos |
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TumblerToy
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a5d5017dbe
- Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed.
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%!s(int64=13) %!d(string=hai) anos |