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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _BITMAP_FONT_H_
- #define _BITMAP_FONT_H_
- #ifndef _BITMAP_FONT_CHARACTER_H_
- #include "bitmapFont/BitmapFontCharacter.h"
- #endif
- #ifndef _UTILITY_H_
- #include "2d/core/Utility.h"
- #endif
- #ifndef _TEXTURE_MANAGER_H_
- #include "graphics/TextureManager.h"
- #endif
- using namespace std;
- #include <map>
- #include <string>
- #include <vector>
- using KerningMap = map<pair<U16, U16>, S16>;
- using CharacterMap = map<U16, font::BitmapFontCharacter>;
- namespace font
- {
- class BitmapFont
- {
- private:
- U16 mWidth, mHeight;
- U16 mPages;
- CharacterMap mChar;
- KerningMap mKerning;
- public:
- U16 mLineHeight;
- U16 mBaseline;
- U16 mSize;
- std::vector<StringTableEntry> mPageName;
- std::vector<TextureHandle> mTexture;
- BitmapFont();
- bool parseFont(Stream& io_rStream);
- TextureHandle LoadTexture(StringTableEntry fileName);
- const BitmapFontCharacter& getCharacter(const U16 charID) { return mChar[charID]; }
- inline const F32 getSizeRatio(const F32 size) { return size / mLineHeight; }
- inline const S16 getKerning(U16 first, U16 second) { return (S16)mKerning[make_pair(first, second)]; }
- private:
- inline void AddKerning(U16 first, U16 second, S16 amount) { mKerning[make_pair(first, second)] = amount; }
- };
- }
- #endif // _BITMAP_FONT_H_
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