vector.cc 3.0 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "vector.h"
  23. //-----------------------------------------------------------------------------
  24. #ifdef TORQUE_DEBUG
  25. bool VectorResize(U32 *aSize, U32 *aCount, void **arrayPtr, U32 newCount, U32 elemSize,
  26. const char* fileName,
  27. const U32 lineNum)
  28. {
  29. if (newCount > 0) {
  30. U32 blocks = newCount / VectorBlockSize;
  31. if (newCount % VectorBlockSize)
  32. blocks++;
  33. S32 mem_size = blocks * VectorBlockSize * elemSize;
  34. const char* pUseFileName = fileName != NULL ? fileName : __FILE__;
  35. U32 useLineNum = fileName != NULL ? lineNum : __LINE__;
  36. if (*arrayPtr != NULL)
  37. {
  38. *arrayPtr = dRealloc_r(*arrayPtr, mem_size, pUseFileName, useLineNum);
  39. }
  40. else
  41. {
  42. *arrayPtr = dMalloc_r(mem_size, pUseFileName, useLineNum);
  43. }
  44. *aCount = newCount;
  45. *aSize = blocks * VectorBlockSize;
  46. return true;
  47. }
  48. if (*arrayPtr) {
  49. dFree(*arrayPtr);
  50. *arrayPtr = 0;
  51. }
  52. *aSize = 0;
  53. *aCount = 0;
  54. return true;
  55. }
  56. #else
  57. bool VectorResize(U32 *aSize, U32 *aCount, void **arrayPtr, U32 newCount, U32 elemSize )
  58. {
  59. if (newCount > 0)
  60. {
  61. U32 blocks = newCount / VectorBlockSize;
  62. if (newCount % VectorBlockSize)
  63. blocks++;
  64. S32 mem_size = blocks * VectorBlockSize * elemSize;
  65. *arrayPtr = *arrayPtr ? dRealloc(*arrayPtr,mem_size) :
  66. dMalloc(mem_size);
  67. *aCount = newCount;
  68. *aSize = blocks * VectorBlockSize;
  69. return true;
  70. }
  71. if (*arrayPtr)
  72. {
  73. dFree(*arrayPtr);
  74. *arrayPtr = 0;
  75. }
  76. *aSize = 0;
  77. *aCount = 0;
  78. return true;
  79. }
  80. #endif