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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _VECTOREXT_H
- #define _VECTOREXT_H
- #ifndef _VECTOR_H_
- #include "vector.h"
- #endif
- //-------------------------------------------------------------------------------------
- // Based on demo Heap class by Ron Penton
- //-------------------------------------------------------------------------------------
- template <class T>
- class Heap : public Vector<T>
- {
- using Vector<T>::increment;
- using Vector<T>::decrement;
- using Vector<T>::back;
- using Vector<T>::mElementCount;
- using Vector<T>::mArray;
-
- public:
- //---------------------------------------------------------
-
- Heap( U32 size, S32 ( *p_compare )( T, T ) )
- : Vector< T >( size + 1 )
- {
- m_compare = p_compare;
- }
- //---------------------------------------------------------
-
- void enqueue( T element )
- {
- increment( 1 );
- back() = element;
- walk_up( mElementCount );
- }
- //---------------------------------------------------------
- void dequeue()
- {
- if( mElementCount >= 1 )
- {
- mArray[1] = mArray[mElementCount]; // swap back to front
- walk_down( 1 );
- decrement( 1 );
- }
- }
- //---------------------------------------------------------
- T& item()
- {
- return mArray[1];
- }
- //---------------------------------------------------------
- void walk_up( U32 index )
- {
- // set up the parent and child indexes
- U32 parent = index / 2;
- U32 child = index;
- // store the item to walk up in temp buffer
- T temp = mArray[child];
- while( parent > 0 )
- { // if the node to walk up is more than the parent, then swap
- // UNUSED: DAVID WYAND -> Node tempParent = mArray[parent];
- if( m_compare( temp, mArray[parent] ) > 0 )
- {
- // swap the parent and child, and go up a level
- mArray[child] = mArray[parent];
- child = parent;
- parent /= 2;
- }
- else
- {
- break;
- }
- }
- // put the temp variable (the one that was walked up) into the child index
- mArray[child] = temp;
- }
- //---------------------------------------------------------
- void walk_down( U32 index )
- {
- // calculate the parent and child indexes
- U32 parent = index;
- U32 child = index * 2;
- // store the data to walk down in a temp buffer
- T temp = mArray[parent];
- // loop through, walking node down the heap until both children are smaller than the node
- while( child < mElementCount )
- {
- // if left child is not the last node in the tree, then
- // find out which of the current node's children is largest
- if( child < mElementCount - 1 )
- {
- if( m_compare( mArray[child], mArray[child + 1] ) < 0 )
- { // change the pointer to the right child, since it is larger
- child++;
- }
- }
- // if the node to walk down is lower than the highest value child.
- // move the child up one level
- if( m_compare( temp, mArray[child] ) < 0 )
- {
- mArray[parent] = mArray[child];
- parent = child;
- child *= 2;
- }
- else
- break;
- }
- mArray[parent] = temp;
- }
- //---------------------------------------------------------
- S32 ( *m_compare )( T, T );
- };
- #endif
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