consoleDoc_ScriptBinding.h 3.0 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. ConsoleFunctionGroupBegin(ConsoleDoc, "Console self-documentation functions. These output psuedo C++ suitable for feeeding through Doxygen or another auto documentation tool.");
  23. /*! @addtogroup ConsoleOutput Console Output
  24. @ingroup TorqueScriptFunctions
  25. @{
  26. */
  27. /*! dumps all declared console classes to the console.
  28. This will dump all classes and methods that were registered from within the engine, AND from the console via scripts.
  29. @param dumpScript Specifies whether or not classes defined in script should be dumped.
  30. @param dumpEngine Specifies whether or not classes defined in the engine should be dumped.
  31. */
  32. ConsoleFunctionWithDocs(dumpConsoleClasses, ConsoleVoid, 1, 3, (bool dumpScript = true, bool dumpEngine = true))
  33. {
  34. bool dumpScript = true;
  35. if( argc > 1 )
  36. dumpScript = dAtob( argv[1] );
  37. bool dumpEngine = true;
  38. if( argc > 2 )
  39. dumpEngine = dAtob( argv[2] );
  40. Namespace::dumpClasses( dumpScript, dumpEngine );
  41. }
  42. /*! Dumps all declared console functions to the console.
  43. This will dump all funtions that were registered from within the engine, AND from the console via scripts.
  44. @param dumpScript Specifies whether or not functions defined in script should be dumped.
  45. @param dumpEngine Specifies whether or not functions defined in the engine should be dumped.
  46. @sa dumpConsoleMethods
  47. */
  48. ConsoleFunctionWithDocs(dumpConsoleFunctions, ConsoleVoid, 1, 3, (bool dumpScript = true, bool dumpEngine = true))
  49. {
  50. bool dumpScript = true;
  51. if( argc > 1 )
  52. dumpScript = dAtob( argv[1] );
  53. bool dumpEngine = true;
  54. if( argc > 2 )
  55. dumpEngine = dAtob( argv[2] );
  56. Namespace::dumpFunctions( dumpScript, dumpEngine );
  57. }
  58. ConsoleFunctionGroupEnd(ConsoleDoc);
  59. /*! @} */ // group ConsoleOutput