telnetDebugger_ScriptBinding.h 2.4 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. /*! @defgroup TelnetDebuggerFunctions Telnet Debugger
  23. @ingroup TorqueScriptFunctions
  24. @{
  25. */
  26. /*!
  27. Open a debug server port on the specified port, requiring the specified password,
  28. and optionally waiting for the debug client to connect.
  29. @param port The IP port to set the password on.
  30. @param password The password for this port. Set this to a NULL string to clear the password for the port.
  31. @return No return value
  32. */
  33. ConsoleFunctionWithDocs( dbgSetParameters, ConsoleVoid, 3, 4, (int port, string password, bool waitForClient))
  34. {
  35. if (TelDebugger)
  36. TelDebugger->setDebugParameters(dAtoi(argv[1]), argv[2], argc > 3 ? dAtob(argv[3]) : false );
  37. }
  38. /*!
  39. @return Returns true if a script debugging client is connected else return false.
  40. */
  41. ConsoleFunctionWithDocs( dbgIsConnected, ConsoleBool, 1, 1, ())
  42. {
  43. return TelDebugger && TelDebugger->isConnected();
  44. }
  45. /*!
  46. Forcibly disconnects any attached script debugging client.
  47. @return No Return Value
  48. */
  49. ConsoleFunctionWithDocs( dbgDisconnect, ConsoleVoid, 1, 1, ())
  50. {
  51. if (TelDebugger)
  52. TelDebugger->disconnect();
  53. }
  54. /*! @} */ // group TelnetDebuggerFunctions