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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUICHECKBOXCTRL_H_
- #define _GUICHECKBOXCTRL_H_
- #ifndef _GUIBUTTONCTRL_H_
- #include "gui/buttons/guiButtonCtrl.h"
- #endif
- class GuiCheckBoxCtrl : public GuiButtonCtrl
- {
- typedef GuiButtonCtrl Parent;
- protected:
- bool mStateOn;
- Point2I mBoxOffset;
- Point2I mBoxExtent;
- Point2I mTextOffset;
- Point2I mTextExtent;
-
- public:
- DECLARE_CONOBJECT(GuiCheckBoxCtrl);
- GuiCheckBoxCtrl();
- bool onWake();
- static void initPersistFields();
- bool getStateOn(void) { return mStateOn; }
- void setStateOn(bool bStateOn);
- const Point2I& getBoxOffset() { return mBoxOffset; }
- const Point2I& getBoxExtent() { return mBoxExtent; }
- void setBoxOffset(const Point2I &newOffset) { mBoxOffset = newOffset; }
- void setBoxExtent(const Point2I &newExtent) { mBoxExtent = newExtent; }
- const Point2I& getTextOffset() { return mTextOffset; }
- const Point2I& getTextExtent() { return mTextExtent; }
- void setTextOffset(const Point2I &newOffset) { mTextOffset = newOffset; }
- void setTextExtent(const Point2I &newExtent) { mTextExtent = newExtent; }
- void onRender(Point2I offset, const RectI &updateRect);
- virtual void renderInnerControl(RectI &boxRect, const GuiControlState currentState);
- void setScriptValue(const char *value);
- const char *getScriptValue();
- void onMessage(GuiControl *, S32 msg);
- void onAction();
- };
- #endif //_GUI_CHECKBOX_CTRL_H
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