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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUIDROPDOWNCTRL_H_
- #define _GUIDROPDOWNCTRL_H_
- #ifndef _GUICONTROL_H_
- #include "gui/guiControl.h"
- #endif
- #ifndef _GUIBUTTONCTRL_H_
- #include "gui/buttons/guiButtonCtrl.h"
- #endif
- #ifndef _GUISCROLLCTRL_H_
- #include "gui/containers/guiScrollCtrl.h"
- #endif
- #ifndef _GUILISTBOXCTRL_H_
- #include "gui/guiListBoxCtrl.h"
- #endif
- class GuiDropDownCtrl;
- class GuiDropDownBGCtrl : public GuiControl
- {
- protected:
- GuiDropDownCtrl *mDropDownCtrl;
- public:
- GuiDropDownBGCtrl(GuiDropDownCtrl *ctrl);
- void onTouchUp(const GuiEvent &event);
- };
- class GuiDropDownListBoxCtrl : public GuiListBoxCtrl
- {
- private:
- typedef GuiListBoxCtrl Parent;
- protected:
- GuiDropDownCtrl *mDropDownCtrl;
- public:
- GuiDropDownListBoxCtrl(GuiDropDownCtrl *ctrl);
- void addSelection(LBItem *item, S32 index);
- void setCurSel(S32 index);
- void onTouchUp(const GuiEvent &event);
- };
- class GuiDropDownCtrl : public GuiButtonCtrl
- {
- private:
- typedef GuiButtonCtrl Parent;
- S32 mMaxHeight;
- bool mIsOpen;
- GuiDropDownBGCtrl *mBackground;
- GuiDropDownListBoxCtrl *mListBox;
- GuiScrollCtrl *mScroll;
- GuiControlProfile *mBackgroundProfile; //Used to render the background when the drop down is open
- GuiControlProfile *mListBoxProfile; //Used to render the list box items
- GuiControlProfile *mScrollProfile; //Used to render the scroll content area
- GuiControlProfile *mThumbProfile; //Used to render the thumb and arrow buttons
- GuiControlProfile *mTrackProfile; //Used to render the tracks
- GuiControlProfile *mArrowProfile; //Used to render the arrow buttons
- S32 mScrollBarThickness;
- bool mShowArrowButtons;
- bool mUseConstantHeightThumb;
- protected:
- public:
- GuiDropDownCtrl();
- static void initPersistFields();
- virtual void onTouchUp(const GuiEvent &event);
- GuiControlState getCurrentState();
- void onRender(Point2I offset, const RectI &updateRect);
- bool onKeyDown(const GuiEvent &event);
- virtual void onAction();
- void itemSelected();
- void openDropDown();
- void closeDropDown();
- bool onWake();
- void onSleep();
- void setControlBackgroundProfile(GuiControlProfile* prof);
- void setControlListBoxProfile(GuiControlProfile* prof);
- void setControlScrollProfile(GuiControlProfile* prof);
- void setControlThumbProfile(GuiControlProfile* prof);
- void setControlTrackProfile(GuiControlProfile* prof);
- void setControlArrowProfile(GuiControlProfile* prof);
- void setConstantThumbHeight(bool isConstant) { mUseConstantHeightThumb = isConstant; }
- void setShowArrowButtons(bool show) { mShowArrowButtons = show; }
- void setScrollBarThickness(S32 thickness) { mScrollBarThickness = thickness; }
- inline GuiListBoxCtrl* getList() { return mListBox; }
- DECLARE_CONOBJECT(GuiDropDownCtrl);
- };
- #endif
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