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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUIWINDOWCTRL_H_
- #define _GUIWINDOWCTRL_H_
- /// @addtogroup gui_container_group Containers
- ///
- /// @ingroup gui_group Gui System
- /// @{
- class GuiWindowCtrl : public GuiControl
- {
- private:
- typedef GuiControl Parent;
- //Allow these behaviors.
- bool mResizeWidth;
- bool mResizeHeight;
- bool mCanMove;
- bool mCanClose;
- bool mCanMinimize;
- bool mCanMaximize;
- //Did the touch down happen inside these buttons?
- bool mPressClose;
- bool mPressMinimize;
- bool mPressMaximize;
- //Window settings.
- S32 mTitleHeight; //The height of the title bar before appling margin/border/padding.
- S32 mResizeRightWidth; //The size of the area inset from the right edge that can be clicked to resize horizontally.
- S32 mResizeBottomHeight; //The size of the area inset from the bottom edge that can be clicked to resize vertically.
- //Current State
- bool mMouseMovingWin;
- bool mMouseResizeWidth;
- bool mMouseResizeHeight;
- bool mMinimized;
- bool mMaximized;
- Point2I mMouseDownPosition;
- RectI mOrigBounds;
- RectI mStandardBounds;
- //The location of the window parts.
- RectI mCloseButton;
- RectI mMinimizeButton;
- RectI mMaximizeButton;
- RectI mTitleBar;
- S32 mMinimizeIndex;
- S32 mTabIndex;
- //Additional profiles used by the window.
- GuiControlProfile *mContentProfile; //Used to render the content section of the window.
- GuiControlProfile *mCloseButtonProfile; //Used to render the close button.
- GuiControlProfile *mMinButtonProfile; //Used to render the close button.
- GuiControlProfile *mMaxButtonProfile; //Used to render the close button.
- // Sizing Cursors
- GuiCursor* mLeftRightCursor;
- GuiCursor* mUpDownCursor;
- GuiCursor* mNWSECursor;
- void ResizeComplete();
- void MoveComplete();
- public:
- enum Region
- {
- TitleBar,
- CloseButton,
- MinButton,
- MaxButton,
- None
- };
- enum Icon
- {
- Close,
- Min,
- Max
- };
- bool mDepressed;
- Region curHitRegion;
- Region findHitRegion(const Point2I &);
- GuiControlState getRegionCurrentState(GuiWindowCtrl::Region region);
- GuiWindowCtrl();
- DECLARE_CONOBJECT(GuiWindowCtrl);
- static void initPersistFields();
- bool onWake();
- void onSleep();
- bool isMinimized(S32 &index);
- virtual void getCursor(GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent);
- GuiControl* findHitControl(const Point2I &pt, S32 initialLayer = -1);
- void resize(const Point2I &newPosition, const Point2I &newExtent);
- void onTouchMove(const GuiEvent &event);
- void onTouchDown(const GuiEvent &event);
- void onTouchDragged(const GuiEvent &event);
- void onTouchUp(const GuiEvent &event);
- void onTouchLeave(const GuiEvent &event);
- virtual void onFocus();
- //only cycle tabs through the current window, so overwrite the method
- GuiControl* findNextTabable(GuiControl *curResponder, bool firstCall = true);
- GuiControl* findPrevTabable(GuiControl *curResponder, bool firstCall = true);
- bool onKeyDown(const GuiEvent &event);
- S32 getTabIndex(void) { return mTabIndex; }
- void selectWindow(void);
- void onRender(Point2I offset, const RectI &updateRect);
- RectI renderButtons(const Point2I &offset, const RectI &contentRect);
- RectI renderButton(const RectI &contentRect, S32 distanceFromEdge, GuiControlState buttonState, GuiControlProfile *profile, Icon defaultIcon);
- void setControlContentProfile(GuiControlProfile* prof);
- void setControlCloseButtonProfile(GuiControlProfile* prof);
- void setControlMinButtonProfile(GuiControlProfile* prof);
- void setControlMaxButtonProfile(GuiControlProfile* prof);
- void setControlLeftRightCursor(GuiCursor* cursor);
- void setControlUpDownCursor(GuiCursor* cursor);
- void setControlNWSECursor(GuiCursor* cursor);
- };
- /// @}
- #endif //_GUI_WINDOW_CTRL_H
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