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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- ConsoleMethodGroupBeginWithDocs(GuiTextEditCtrl, GuiControl)
- /*! Gets the current position of the text cursor in the control.
- @return The current position of the text cursor in the control, where 0 is at the beginning of the line, 1 is after the first letter, and so on.
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, getCursorPos, ConsoleInt, 2, 2, "()")
- {
- return(object->getIbeamPosition());
- }
- /*! Sets the current position of the text cursor in the control.
- @param newPos The new position to place the cursor at, where 0 is at the beginning of the line, 1 is after the first letter, and so on.
- @return No return value.
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, setCursorPos, ConsoleVoid, 3, 3, "( newPos )")
- {
- object->setIbeamPosition(dAtoi(argv[2]));
- }
- /*! Selects all the text in the control.
- @return No return value.
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, selectAllText, ConsoleVoid, 2, 2, "()")
- {
- object->selectAllText();
- }
- /*! Calls the validation function for the control. This is depreciated. Please use validate() instead.
- @return No return value.
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, forceValidateText, ConsoleBool, 2, 2, "()")
- {
- Con::warnf("GuiTextEditCtrl::forceValidateText() is depreciated. Please use GuiTextEditCtrl::validate() instead.");
- return object->validate();
- }
- /*! Calls the validation function for the control.
- @return No return value.
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, validate, ConsoleBool, 2, 2, "()")
- {
- return object->validate();
- }
- /*! Sets the returnCausesTab flag. If true, the pressing enter will attempt to tab to the next control. False will keep the focus in this control.
- @param setting True to turn on the flag. False otherwise.
- @return No return value
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, setReturnCausesTab, ConsoleVoid, 3, 3, (setting))
- {
- object->setReturnCausesTab(dAtob(argv[2]));
- }
- /*! Returns if the returnCausesTab flag is on.
- @return Returns the state of the returnCausesTab flag.
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, getReturnCausesTab, ConsoleBool, 2, 2, ())
- {
- return object->getReturnCausesTab();
- }
- /*! Sets the sinkAllKeyEvents flag.
- @param setting True to turn on the flag. False otherwise.
- @return No return value
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, setSinkAllKeyEvents, ConsoleVoid, 3, 3, (setting))
- {
- object->setSinkAllKeyEvents(dAtob(argv[2]));
- }
- /*! Returns if the sinkAllKeyEvents flag is on.
- @return Returns the state of the sinkAllKeyEvents flag.
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, getSinkAllKeyEvents, ConsoleBool, 2, 2, ())
- {
- return object->getSinkAllKeyEvents();
- }
- /*! Sets the password flag.
- @param setting True to turn on the flag. False otherwise.
- @return No return value
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, setIsPassword, ConsoleVoid, 3, 3, (setting))
- {
- object->setIsPassword(dAtob(argv[2]));
- }
- /*! Returns if the password flag is on.
- @return Returns the state of the password flag.
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, getIsPassword, ConsoleBool, 2, 2, ())
- {
- return object->getIsPassword();
- }
- /*! Sets the maxLength which is the max number of characters that can be entered in the text edit box.
- @param max An integer value between 1 and 1024.
- @return No return value
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, setMaxLength, ConsoleVoid, 3, 3, (max))
- {
- object->setMaxLength(dAtoi(argv[2]));
- }
- /*! Returns if the current maxLength.
- @return Returns the maxLength.
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, getMaxLength, ConsoleBool, 2, 2, ())
- {
- return object->getMaxLength();
- }
- /*! Sets the InputMode. Possible values include AllText, Decimal, Number, Alpha, and AlphaNumeric.
- @param mode The InputMode to use.
- @return No return value.
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, setInputMode, ConsoleVoid, 3, 3, (mode))
- {
- // Fetch body type.
- const GuiTextEditCtrl::InputMode mode = GuiTextEditCtrl::getInputModeEnum(argv[2]);
- // Set body type.
- object->setInputMode(mode);
- }
- /*! Gets the text edit InputMode.
- @return The InputMode.
- */
- ConsoleMethodWithDocs(GuiTextEditCtrl, getInputMode, ConsoleString, 2, 2, ())
- {
- return GuiTextEditCtrl::getInputModeDescription(object->getInputMode());
- }
- ConsoleMethodGroupEndWithDocs(GuiTextEditCtrl)
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