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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _MRANDOM_H_
- #define _MRANDOM_H_
- #ifndef _PLATFORM_H_
- #include "platform/platform.h"
- #endif
- #include "algorithm/pcg_basic.h"
- //-----------------------------------------------------------------------------
- class RandomGeneratorBase
- {
- protected:
- RandomGeneratorBase() {}
- S32 mSeed;
- public:
- void resetSeed( void );
- inline S32 getSeed( void ) const { return mSeed; }
- inline F32 randRangeF( const F32 from, const F32 to ) { AssertFatal( from <= to, "RandomGeneratorBase::randF() - Inverted range." ); return (from + (to - from) * randF()); }
- inline S32 randRangeI( const S32 from, const S32 to ) { AssertFatal( from <= to, "RandomGeneratorBase::randI() - Inverted range." ); return (S32)(from + (randI() % (to - from + 1)) ); }
- virtual F32 randF( void ) { return F32(randI()) * F32(1.0/2147483647.0); }
- virtual U32 randI( void ) = 0;
- virtual void setSeed( const S32 seed ) = 0;
- };
- //-----------------------------------------------------------------------------
- /// Linear Congruential Method, the "minimal standard generator"
- ///
- /// Fast, fairly good random numbers (better than using rand)
- ///
- /// @author Park & Miller, 1988, Comm of the ACM, 31(10), pp. 1192-1201
- //-----------------------------------------------------------------------------
- class RandomLCG : public RandomGeneratorBase
- {
- protected:
- static const S32 msQuotient;
- static const S32 msRemainder;
- public:
- RandomLCG();
- RandomLCG( const S32 seed );
- static void setGlobalRandSeed( const U32 seed );
- void setSeed( const S32 seed );
- U32 randI( void );
- };
- //-----------------------------------------------------------------------------
- /// Fast, very good random numbers
- ///
- /// Period = 2^249
- ///
- /// Kirkpatrick, S., and E. Stoll, 1981; A Very Fast Shift-Register
- /// Sequence Random Number Generator, Journal of Computational Physics,
- /// V. 40.
- ///
- /// Maier, W.L., 1991; A Fast Pseudo Random Number Generator,
- /// Dr. Dobb's Journal, May, pp. 152 - 157
- //-----------------------------------------------------------------------------
- class RandomR250 : public RandomGeneratorBase
- {
- private:
- U32 mBuffer[250];
- S32 mIndex;
- public:
- RandomR250();
- RandomR250( const S32 seed );
- void setSeed( const S32 seed );
- U32 randI( void );
- };
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- /// PCG Random Number Generator
- ///
- /// Fast and statistically excellent random numbers
- ///
- /// Period = 2^64
- ///
- /// Copyright 2014 Melissa O'Neill <[email protected]>
- ///
- /// Licensed under the Apache License, Version 2.0
- //-----------------------------------------------------------------------------
- class RandomPCG : public RandomGeneratorBase
- {
- private:
- pcg32_random_t rng;
- public:
- RandomPCG();
- RandomPCG(const S32 seed);
- RandomPCG(const S32 seed, const S32 stream);
- void setSeed(const S32 seed);
- void setSeed(const S32 seed, const S32 stream);
- U32 randI(void) { return static_cast<U32>(pcg32_random_r(&rng)); }
- U32 randI(U32 bound) { return static_cast<U32>(pcg32_boundedrand_r(&rng, static_cast<uint32_t>(bound))); }
- };
- //-----------------------------------------------------------------------------
- extern RandomLCG gRandGen;
- #endif //_MRANDOM_H_
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