popupMenu.cc 3.2 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "platform/menus/popupMenu.h"
  23. #include "console/consoleTypes.h"
  24. #include "gui/guiCanvas.h"
  25. #include "memory/safeDelete.h"
  26. #include "popupMenu_ScriptBinding.h"
  27. //////////////////////////////////////////////////////////////////////////
  28. // Constructor/Destructor
  29. //////////////////////////////////////////////////////////////////////////
  30. PopupMenu::PopupMenu()
  31. {
  32. createPlatformPopupMenuData();
  33. mSubmenus = new SimSet;
  34. mSubmenus->registerObject();
  35. mIsPopup = false;
  36. }
  37. PopupMenu::~PopupMenu()
  38. {
  39. // This searches the menu bar so is safe to call for menus
  40. // that aren't on it, since nothing will happen.
  41. removeFromMenuBar();
  42. SimSet::iterator i;
  43. while((i = mSubmenus->begin()) != mSubmenus->end())
  44. {
  45. (*i)->deleteObject();
  46. }
  47. mSubmenus->deleteObject();
  48. deletePlatformPopupMenuData();
  49. }
  50. IMPLEMENT_CONOBJECT(PopupMenu);
  51. //////////////////////////////////////////////////////////////////////////
  52. void PopupMenu::initPersistFields()
  53. {
  54. Parent::initPersistFields();
  55. // [neo, 5/7/2007 - #2973]
  56. // isPopup field corrected to TypeBool instead of TypeString which caused
  57. // a crash when reading field value e.g. in dump()
  58. addField( "isPopup", TypeBool, Offset(mIsPopup, PopupMenu));
  59. }
  60. //////////////////////////////////////////////////////////////////////////
  61. bool PopupMenu::onAdd()
  62. {
  63. if(! Parent::onAdd())
  64. return false;
  65. createPlatformMenu();
  66. return true;
  67. }
  68. void PopupMenu::onRemove()
  69. {
  70. Parent::onRemove();
  71. }
  72. //////////////////////////////////////////////////////////////////////////
  73. bool PopupMenu::onMessageReceived(StringTableEntry queue, const char* event, const char* data)
  74. {
  75. return Con::executef(this, 4, "onMessageReceived", queue, event, data);
  76. }
  77. bool PopupMenu::onMessageObjectReceived(StringTableEntry queue, Message *msg )
  78. {
  79. return Con::executef(this, 4, "onMessageReceived", queue, Con::getIntArg(msg->getId()));
  80. }