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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "io/fileStream.h"
- #include "console/console.h"
- #include "debug/profiler.h"
- #include "platform/threads/mutex.h"
- #include "math/mMath.h"
- #include <stdlib.h>
- //-----------------------------------------------------------------------------
- void* dMalloc_r(dsize_t in_size, const char* fileName, const dsize_t line)
- {
- return malloc(in_size);
- }
- //-----------------------------------------------------------------------------
- void dFree(void* in_pFree)
- {
- free(in_pFree);
- }
- //-----------------------------------------------------------------------------
- void* dRealloc_r(void* in_pResize, dsize_t in_size, const char* fileName, const dsize_t line)
- {
- return realloc(in_pResize,in_size);
- }
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