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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include <unistd.h>
- #include "platform/platform.h"
- #include "console/console.h"
- #include "string/stringTable.h"
- #include "platform/platformInput.h"
- #include "platform/threads/thread.h"
- #include "platformAndroid/T2DActivity.h"
- #pragma mark ---- Various Directories ----
- //-----------------------------------------------------------------------------
- const char* Platform::getUserDataDirectory()
- {
- //on android we will be using the cache dir to store user data
- return StringTable->insert(activity.getCacheDir());
- }
- //-----------------------------------------------------------------------------
- const char* Platform::getUserHomeDirectory()
- {
- return StringTable->insert("~/");
- }
- //-----------------------------------------------------------------------------
- StringTableEntry Platform::osGetTemporaryDirectory()
- {
- //Android has no global temp folder, each application is expected to use cache dir
- return StringTable->insert(activity.getCacheDir());
- }
- //-----------------------------------------------------------------------------
- S32 Platform::messageBox(const UTF8 *title, const UTF8 *message, MBButtons buttons, MBIcons icon)
- {
- Platform::AlertOK( title, message );//<Mat> maybe add in a a way to do other buttons
- return 1;
- }
- #pragma mark ---- File IO ----
- //-----------------------------------------------------------------------------
- bool Platform::pathCopy(const char* source, const char* dest, bool nooverwrite)
- {
- Con::errorf("pathCopy is not supported on Android due to assets being in a zip file");
- return false;
-
- }
- //-----------------------------------------------------------------------------
- bool Platform::fileRename(const char *source, const char *dest)
- {
- Con::errorf("fileRename is not supported on Android due to assets being in a zip file");
- return false;
- }
- #pragma mark ---- ShellExecute ----
- class ExecuteThread : public Thread
- {
- const char* zargs;
- const char* directory;
- const char* executable;
- public:
- ExecuteThread(const char *_executable, const char *_args /* = NULL */, const char *_directory /* = NULL */) : Thread(0, NULL, false, true)
- {
- zargs = dStrdup(_args);
- directory = dStrdup(_directory);
- executable = dStrdup(_executable);
- start();
- }
-
- virtual void run(void* arg);
- };
- static char* _unDoubleQuote(char* arg)
- {
- U32 len = dStrlen(arg);
- if(!len)
- return arg;
- if(arg[0] == '"' && arg[len-1] == '"')
- {
- arg[len - 1] = '\0';
- return arg + 1;
- }
- return arg;
- }
- void ExecuteThread::run(void* arg)
- {
- }
- ConsoleFunction(shellExecute, bool, 2, 4, "(executable, [args], [directory])")
- {
- return true; // Bug: BPNC error: need feedback on whether the command was sucessful
- }
- void Input::setCursorShape(U32 cursorID)
- {
- //no cursors on Android except Torque cursors
- }
- void Input::setCursorState(bool on)
- {
- }
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