123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #import "platformOSX/platformOSX.h"
- #import "platformOSX/osxCocoaUtilities.h"
- #include "platform/nativeDialogs/fileDialog.h"
- #include "io/resource/resourceManager.h"
- //-----------------------------------------------------------------------------
- bool FileDialog::Execute()
- {
- NSArray* nsFileArray;
- if (mData.mStyle & FileDialogData::FDS_OPEN)
- {
- nsFileArray = [NSOpenPanel showOpenPanel:&mData];
- }
- else if (mData.mStyle & FileDialogData::FDS_SAVE)
- {
- nsFileArray = [NSSavePanel showSavePanel:&mData];
- }
- else
- {
- Con::errorf("Bad File Dialog Setup.");
- return false;
- }
- if ([nsFileArray count] < 1)
- return false;
- // If multiple file selection was allowed and the dialog did grab multiple files
- // loop through and add them
- if ((mData.mStyle & FileDialogData::FDS_MULTIPLEFILES) && [nsFileArray count] >= 1)
- {
- for(U32 i = 0; i < [nsFileArray count]; i++)
- {
- NSURL* fileURL = [nsFileArray objectAtIndex:i];
- const UTF8* file = [[fileURL path] UTF8String];
- setDataField(StringTable->insert("files"), Con::getIntArg(i), StringTable->insert(file));
- }
- setDataField(StringTable->insert("fileCount"), NULL, Con::getIntArg((S32)[nsFileArray count]));
- }
- else
- {
- NSURL* fileURL = [nsFileArray objectAtIndex:0];
- const UTF8* file = [[fileURL path] UTF8String];
- mData.mFile = StringTable->insert(file);
- }
- return true;
- }
- //-----------------------------------------------------------------------------
- // Default Path Property - String Validated on Write
- bool FileDialog::setDefaultPath(void* obj, const char* data)
- {
- if (!data || !dStrncmp(data, "", 1))
- return true;
- // Expand the path to something fully qualified
- static char szPathValidate[512];
- Platform::makeFullPathName(data, szPathValidate, sizeof(szPathValidate));
- // Check to make sure the path is valid
- ResourceManager->addPath(szPathValidate, true);
- if (Platform::isDirectory(szPathValidate))
- {
- // Finally, assign in proper format.
- FileDialog *pDlg = static_cast<FileDialog*>(obj);
- pDlg->mData.mDefaultPath = StringTable->insert(szPathValidate);
- }
- return false;
- }
- //-----------------------------------------------------------------------------
- // Default Path Property - String Validated on Write
- bool FileDialog::setDefaultFile(void* obj, const char* data)
- {
- if (!data || !dStrncmp(data, "", 1))
- return true;
- // Copy and Backslash the path (Windows dialogs are VERY picky about this format)
- static char szPathValidate[512];
- Platform::makeFullPathName(data,szPathValidate, sizeof(szPathValidate));
- // Finally, assign in proper format.
- FileDialog *pDlg = static_cast<FileDialog*>(obj);
- pDlg->mData.mDefaultFile = StringTable->insert(szPathValidate);
- return false;
- };
- struct _NSStringMap
- {
- S32 num;
- NSString* ok;
- NSString* cancel;
- NSString* third;
- };
- static _NSStringMap sgButtonTextMap[] =
- {
- { MBOk, @"Ok", nil, nil },
- { MBOkCancel, @"Ok", @"Cancel", nil },
- { MBRetryCancel, @"Retry", @"Cancel", nil },
- { MBSaveDontSave, @"Yes", @"No", nil },
- { MBSaveDontSaveCancel, @"Save", @"Cancel", @"Don't Save" },
- { -1, nil, nil, nil }
- };
- //-----------------------------------------------------------------------------
- // Standard message box with a single "OK" button
- void Platform::AlertOK(const char *windowTitle, const char *message)
- {
- Platform::messageBox(windowTitle, message, MBOk, MIWarning);
- }
- //-----------------------------------------------------------------------------
- // Displays an alert with Cancel and OK as buttons
- bool Platform::AlertOKCancel(const char *windowTitle, const char *message)
- {
- S32 result = Platform::messageBox(windowTitle, message, MBOkCancel, MIWarning);
- return (result == NSAlertFirstButtonReturn);
- }
- //-----------------------------------------------------------------------------
- // Standard message box with Cancel and Retry buttons
- bool Platform::AlertRetry(const char *windowTitle, const char *message)
- {
- S32 result = Platform::messageBox(windowTitle, message, MBRetryCancel, MIWarning);
- return (result == NSAlertFirstButtonReturn);
- }
- //-----------------------------------------------------------------------------
- // Standard message box with No and Yes buttons
- bool Platform::AlertYesNo(const char *windowTitle, const char *message)
- {
- S32 result = Platform::messageBox(windowTitle, message, MBSaveDontSave, MIWarning);
- return (result == NSAlertFirstButtonReturn);
- }
- //-----------------------------------------------------------------------------
- // Responsible for creating, building, showing, and catching the return of
- // a NSAlert. The messageBox ConsoleFunction calls into this
- S32 Platform::messageBox(const UTF8 *title, const UTF8 *message, MBButtons buttons, MBIcons icon)
- {
- NSString *okBtn = nil;
- NSString *cancelBtn = nil;
- NSString *thirdBtn = nil;
- U32 i;
- for (i = 0; sgButtonTextMap[i].num != -1; i++)
- {
- if (sgButtonTextMap[i].num != buttons)
- continue;
- okBtn = sgButtonTextMap[i].ok;
- cancelBtn = sgButtonTextMap[i].cancel;
- thirdBtn = sgButtonTextMap[i].third;
- break;
- }
- if(sgButtonTextMap[i].num == -1)
- Con::errorf("Unknown message box button set requested. Mac Platform::messageBox() probably needs to be updated.");
- // convert title and message to NSStrings
- NSString *nsTitle = [NSString stringWithUTF8String:title];
- NSString *nsMessage = [NSString stringWithUTF8String:message];
- Input::setCursorShape(CursorManager::curIBeam);
- NSAlert *alert = [[[NSAlert alloc] init] autorelease];
- [alert setAlertStyle:NSWarningAlertStyle];
- [alert addButtonWithTitle:okBtn];
- [alert addButtonWithTitle:cancelBtn];
- [alert addButtonWithTitle:thirdBtn];
- [alert setMessageText:nsTitle];
- [alert setInformativeText:nsMessage];
- S32 result = (S32)[alert runModal];
- return result;
- }
|