winSemaphore.cc 2.5 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "platformWin32/platformWin32.h"
  23. #include "platform/threads/semaphore.h"
  24. struct PlatformSemaphore
  25. {
  26. HANDLE *semaphore;
  27. PlatformSemaphore(S32 initialCount)
  28. {
  29. semaphore = new HANDLE;
  30. *semaphore = CreateSemaphore(0, initialCount, S32_MAX, 0);
  31. }
  32. ~PlatformSemaphore()
  33. {
  34. CloseHandle(*(HANDLE*)(semaphore));
  35. delete semaphore;
  36. semaphore = NULL;
  37. }
  38. };
  39. Semaphore::Semaphore(S32 initialCount)
  40. {
  41. mData = new PlatformSemaphore(initialCount);
  42. }
  43. Semaphore::~Semaphore()
  44. {
  45. AssertFatal(mData && mData->semaphore, "Semaphore::destroySemaphore: invalid semaphore");
  46. delete mData;
  47. }
  48. bool Semaphore::acquire(bool block, S32 timeoutMS)
  49. {
  50. AssertFatal(mData && mData->semaphore, "Semaphore::acquireSemaphore: invalid semaphore");
  51. if(block)
  52. {
  53. WaitForSingleObject(*(HANDLE*)(mData->semaphore), timeoutMS != -1 ? timeoutMS : INFINITE);
  54. return(true);
  55. }
  56. else
  57. {
  58. DWORD result = WaitForSingleObject(*(HANDLE*)(mData->semaphore), 0);
  59. return(result == WAIT_OBJECT_0);
  60. }
  61. }
  62. void Semaphore::release()
  63. {
  64. AssertFatal(mData && mData->semaphore, "Semaphore::releaseSemaphore: invalid semaphore");
  65. ReleaseSemaphore(*(HANDLE*)(mData->semaphore), 1, 0);
  66. }