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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platformWin32/platformWin32.h"
- #include "time.h"
- void Platform::sleep(U32 ms)
- {
- Sleep(ms);
- }
- //--------------------------------------
- void Platform::getLocalTime(LocalTime <)
- {
- struct tm *systime;
- time_t long_time;
- time( &long_time ); // Get time as long integer.
- systime = localtime( &long_time ); // Convert to local time.
- lt.sec = systime->tm_sec;
- lt.min = systime->tm_min;
- lt.hour = systime->tm_hour;
- lt.month = systime->tm_mon;
- lt.monthday = systime->tm_mday;
- lt.weekday = systime->tm_wday;
- lt.year = systime->tm_year;
- lt.yearday = systime->tm_yday;
- lt.isdst = systime->tm_isdst;
- }
- U32 Platform::getTime()
- {
- time_t long_time;
- time( &long_time );
- return (U32)long_time;
- }
- U32 Platform::getRealMilliseconds()
- {
- return GetTickCount();
- }
- U32 Platform::getVirtualMilliseconds()
- {
- return winState.currentTime;
- }
- void Platform::advanceTime(U32 delta)
- {
- winState.currentTime += delta;
- }
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