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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _SIM_FIELD_DICTIONARY_H_
- #define _SIM_FIELD_DICTIONARY_H_
- #ifndef _STREAM_H_
- #include "io/stream.h"
- #endif
- //-----------------------------------------------------------------------------
- class SimObject;
- //-----------------------------------------------------------------------------
- /// Dictionary to keep track of dynamic fields on SimObject.
- class SimFieldDictionary
- {
- friend class SimFieldDictionaryIterator;
- public:
- struct Entry
- {
- StringTableEntry slotName;
- char *value;
- Entry *next;
- };
- enum
- {
- HashTableSize = 19
- };
- Entry *mHashTable[HashTableSize];
- private:
- static Entry *mFreeList;
- static void freeEntry(Entry *entry);
- static Entry *allocEntry();
- /// In order to efficiently detect when a dynamic field has been
- /// added or deleted, we increment this every time we add or
- /// remove a field.
- U32 mVersion;
- public:
- const U32 getVersion() const { return mVersion; }
- SimFieldDictionary();
- ~SimFieldDictionary();
- void setFieldValue(StringTableEntry slotName, const char *value);
- const char *getFieldValue(StringTableEntry slotName);
- void writeFields(SimObject *obj, Stream &strem, U32 tabStop);
- void printFields(SimObject *obj);
- void assignFrom(SimFieldDictionary *dict);
- };
- //-----------------------------------------------------------------------------
- class SimFieldDictionaryIterator
- {
- SimFieldDictionary * mDictionary;
- S32 mHashIndex;
- SimFieldDictionary::Entry * mEntry;
- public:
- SimFieldDictionaryIterator(SimFieldDictionary*);
- SimFieldDictionary::Entry* operator++();
- SimFieldDictionary::Entry* operator*();
- };
- #endif // _SIM_FIELD_DICTIONARY_H_
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