Peter Robinson 00dd4dcdf6 Reversed the Normals in onCollision Callback 8 лет назад
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ContactFilter.cc aa23bc6bf6 Fix Android Studio compiler errors 10 лет назад
ContactFilter.h a4e0b1c7b7 Implementation of one way collisions for chain and edge shapes 11 лет назад
DebugDraw.cc bfcbc32803 - Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region. 13 лет назад
DebugDraw.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 лет назад
DebugStats.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 лет назад
PhysicsProxy.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
Scene.cc 00dd4dcdf6 Reversed the Normals in onCollision Callback 8 лет назад
Scene.h ef7be585db Positional Audio Update 9 лет назад
SceneRenderFactories.cpp a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
SceneRenderFactories.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
SceneRenderObject.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
SceneRenderQueue.cpp a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
SceneRenderQueue.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
SceneRenderRequest.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
SceneRenderState.h 351b2f4512 - SceneRenderState now refers to a SimObject as a render-host rather than a GuiControl. 12 лет назад
Scene_ScriptBinding.h 0d6ebf611a Fixed a couple compiler warnings 11 лет назад
WorldQuery.cc b6966b0b6e WorldQuery Now Treats Objects with No Area as Invisible 10 лет назад
WorldQuery.h 83ad121c78 - Added Scene "pickCircle" to WorldQuery. 12 лет назад
WorldQueryFilter.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
WorldQueryResult.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад