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- /******************************************************************************
- * Spine Runtimes Software License
- * Version 2
- *
- * Copyright (c) 2013, Esoteric Software
- * All rights reserved.
- *
- * You are granted a perpetual, non-exclusive, non-sublicensable and
- * non-transferable license to install, execute and perform the Spine Runtimes
- * Software (the "Software") solely for internal use. Without the written
- * permission of Esoteric Software, you may not (a) modify, translate, adapt or
- * otherwise create derivative works, improvements of the Software or develop
- * new applications using the Software or (b) remove, delete, alter or obscure
- * any trademarks or any copyright, trademark, patent or other intellectual
- * property or proprietary rights notices on or in the Software, including
- * any copy thereof. Redistributions in binary or source form must include
- * this license and terms. THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifndef SPINE_ANIMATION_H_
- #define SPINE_ANIMATION_H_
- #include <spine/Event.h>
- #ifdef __cplusplus
- extern "C" {
- #endif
- typedef struct spTimeline spTimeline;
- struct spSkeleton;
- typedef struct {
- const char* const name;
- float duration;
- int timelineCount;
- spTimeline** timelines;
- } spAnimation;
- spAnimation* spAnimation_create (const char* name, int timelineCount);
- void spAnimation_dispose (spAnimation* self);
- /** Poses the skeleton at the specified time for this animation.
- * @param lastTime The last time the animation was applied.
- * @param events Any triggered events are added. */
- void spAnimation_apply (const spAnimation* self, struct spSkeleton* skeleton, float lastTime, float time, int loop,
- spEvent** events, int* eventCount);
- /** Poses the skeleton at the specified time for this animation mixed with the current pose.
- * @param lastTime The last time the animation was applied.
- * @param events Any triggered events are added.
- * @param alpha The amount of this animation that affects the current pose. */
- void spAnimation_mix (const spAnimation* self, struct spSkeleton* skeleton, float lastTime, float time, int loop,
- spEvent** events, int* eventCount, float alpha);
- #ifdef SPINE_SHORT_NAMES
- typedef spAnimation Animation;
- #define Animation_create(...) spAnimation_create(__VA_ARGS__)
- #define Animation_dispose(...) spAnimation_dispose(__VA_ARGS__)
- #define Animation_apply(...) spAnimation_apply(__VA_ARGS__)
- #define Animation_mix(...) spAnimation_mix(__VA_ARGS__)
- #endif
- /**/
- typedef enum {
- TIMELINE_SCALE, TIMELINE_ROTATE, TIMELINE_TRANLATE, TIMELINE_COLOR, TIMELINE_ATTACHMENT, TIMELINE_EVENT, TIMELINE_DRAWORDER
- } spTimelineType;
- struct spTimeline {
- const spTimelineType type;
- const void* const vtable;
- };
- void spTimeline_dispose (spTimeline* self);
- void spTimeline_apply (const spTimeline* self, struct spSkeleton* skeleton, float lastTime, float time, spEvent** firedEvents,
- int* eventCount, float alpha);
- #ifdef SPINE_SHORT_NAMES
- typedef spTimeline Timeline;
- #define Timeline_dispose(...) spTimeline_dispose(__VA_ARGS__)
- #define Timeline_apply(...) spTimeline_apply(__VA_ARGS__)
- #endif
- /**/
- typedef struct {
- spTimeline super;
- float* curves; /* dfx, dfy, ddfx, ddfy, dddfx, dddfy, ... */
- } spCurveTimeline;
- void spCurveTimeline_setLinear (spCurveTimeline* self, int frameIndex);
- void spCurveTimeline_setStepped (spCurveTimeline* self, int frameIndex);
- /* Sets the control handle positions for an interpolation bezier curve used to transition from this keyframe to the next.
- * cx1 and cx2 are from 0 to 1, representing the percent of time between the two keyframes. cy1 and cy2 are the percent of
- * the difference between the keyframe's values. */
- void spCurveTimeline_setCurve (spCurveTimeline* self, int frameIndex, float cx1, float cy1, float cx2, float cy2);
- float spCurveTimeline_getCurvePercent (const spCurveTimeline* self, int frameIndex, float percent);
- #ifdef SPINE_SHORT_NAMES
- typedef spCurveTimeline CurveTimeline;
- #define CurveTimeline_setLinear(...) spCurveTimeline_setLinear(__VA_ARGS__)
- #define CurveTimeline_setStepped(...) spCurveTimeline_setStepped(__VA_ARGS__)
- #define CurveTimeline_setCurve(...) spCurveTimeline_setCurve(__VA_ARGS__)
- #define CurveTimeline_getCurvePercent(...) spCurveTimeline_getCurvePercent(__VA_ARGS__)
- #endif
- /**/
- typedef struct spBaseTimeline {
- spCurveTimeline super;
- int const framesLength;
- float* const frames; /* time, angle, ... for rotate. time, x, y, ... for translate and scale. */
- int boneIndex;
- } spRotateTimeline;
- spRotateTimeline* spRotateTimeline_create (int frameCount);
- void spRotateTimeline_setFrame (spRotateTimeline* self, int frameIndex, float time, float angle);
- #ifdef SPINE_SHORT_NAMES
- typedef spRotateTimeline RotateTimeline;
- #define RotateTimeline_create(...) spRotateTimeline_create(__VA_ARGS__)
- #define RotateTimeline_setFrame(...) spRotateTimeline_setFrame(__VA_ARGS__)
- #endif
- /**/
- typedef struct spBaseTimeline spTranslateTimeline;
- spTranslateTimeline* spTranslateTimeline_create (int frameCount);
- void spTranslateTimeline_setFrame (spTranslateTimeline* self, int frameIndex, float time, float x, float y);
- #ifdef SPINE_SHORT_NAMES
- typedef spTranslateTimeline TranslateTimeline;
- #define TranslateTimeline_create(...) spTranslateTimeline_create(__VA_ARGS__)
- #define TranslateTimeline_setFrame(...) spTranslateTimeline_setFrame(__VA_ARGS__)
- #endif
- /**/
- typedef struct spBaseTimeline spScaleTimeline;
- spScaleTimeline* spScaleTimeline_create (int frameCount);
- void spScaleTimeline_setFrame (spScaleTimeline* self, int frameIndex, float time, float x, float y);
- #ifdef SPINE_SHORT_NAMES
- typedef spScaleTimeline ScaleTimeline;
- #define ScaleTimeline_create(...) spScaleTimeline_create(__VA_ARGS__)
- #define ScaleTimeline_setFrame(...) spScaleTimeline_setFrame(__VA_ARGS__)
- #endif
- /**/
- typedef struct {
- spCurveTimeline super;
- int const framesLength;
- float* const frames; /* time, r, g, b, a, ... */
- int slotIndex;
- } spColorTimeline;
- spColorTimeline* spColorTimeline_create (int frameCount);
- void spColorTimeline_setFrame (spColorTimeline* self, int frameIndex, float time, float r, float g, float b, float a);
- #ifdef SPINE_SHORT_NAMES
- typedef spColorTimeline ColorTimeline;
- #define ColorTimeline_create(...) spColorTimeline_create(__VA_ARGS__)
- #define ColorTimeline_setFrame(...) spColorTimeline_setFrame(__VA_ARGS__)
- #endif
- /**/
- typedef struct {
- spTimeline super;
- int const framesLength;
- float* const frames; /* time, ... */
- int slotIndex;
- const char** const attachmentNames;
- } spAttachmentTimeline;
- spAttachmentTimeline* spAttachmentTimeline_create (int frameCount);
- /* @param attachmentName May be 0. */
- void spAttachmentTimeline_setFrame (spAttachmentTimeline* self, int frameIndex, float time, const char* attachmentName);
- #ifdef SPINE_SHORT_NAMES
- typedef spAttachmentTimeline AttachmentTimeline;
- #define AttachmentTimeline_create(...) spAttachmentTimeline_create(__VA_ARGS__)
- #define AttachmentTimeline_setFrame(...) spAttachmentTimeline_setFrame(__VA_ARGS__)
- #endif
- /**/
- typedef struct {
- spTimeline super;
- int const framesLength;
- float* const frames; /* time, ... */
- spEvent** const events;
- } spEventTimeline;
- spEventTimeline* spEventTimeline_create (int frameCount);
- void spEventTimeline_setFrame (spEventTimeline* self, int frameIndex, float time, spEvent* event);
- #ifdef SPINE_SHORT_NAMES
- typedef spEventTimeline EventTimeline;
- #define EventTimeline_create(...) spEventTimeline_create(__VA_ARGS__)
- #define EventTimeline_setFrame(...) spEventTimeline_setFrame(__VA_ARGS__)
- #endif
- /**/
- typedef struct {
- spTimeline super;
- int const framesLength;
- float* const frames; /* time, ... */
- const int** const drawOrders;
- int const slotCount;
- } spDrawOrderTimeline;
- spDrawOrderTimeline* spDrawOrderTimeline_create (int frameCount, int slotCount);
- void spDrawOrderTimeline_setFrame (spDrawOrderTimeline* self, int frameIndex, float time, const int* drawOrder);
- #ifdef SPINE_SHORT_NAMES
- typedef spDrawOrderTimeline DrawOrderTimeline;
- #define DrawOrderTimeline_create(...) spDrawOrderTimeline_create(__VA_ARGS__)
- #define DrawOrderTimeline_setFrame(...) spDrawOrderTimeline_setFrame(__VA_ARGS__)
- #endif
- #ifdef __cplusplus
- }
- #endif
- #endif /* SPINE_ANIMATION_H_ */
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