| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566 |
- /******************************************************************************
- * Spine Runtimes Software License
- * Version 2
- *
- * Copyright (c) 2013, Esoteric Software
- * All rights reserved.
- *
- * You are granted a perpetual, non-exclusive, non-sublicensable and
- * non-transferable license to install, execute and perform the Spine Runtimes
- * Software (the "Software") solely for internal use. Without the written
- * permission of Esoteric Software, you may not (a) modify, translate, adapt or
- * otherwise create derivative works, improvements of the Software or develop
- * new applications using the Software or (b) remove, delete, alter or obscure
- * any trademarks or any copyright, trademark, patent or other intellectual
- * property or proprietary rights notices on or in the Software, including
- * any copy thereof. Redistributions in binary or source form must include
- * this license and terms. THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifndef SPINE_ANIMATIONSTATEDATA_H_
- #define SPINE_ANIMATIONSTATEDATA_H_
- #include <spine/Animation.h>
- #include <spine/SkeletonData.h>
- #ifdef __cplusplus
- extern "C" {
- #endif
- typedef struct {
- spSkeletonData* const skeletonData;
- float defaultMix;
- const void* const entries;
- } spAnimationStateData;
- spAnimationStateData* spAnimationStateData_create (spSkeletonData* skeletonData);
- void spAnimationStateData_dispose (spAnimationStateData* self);
- void spAnimationStateData_setMixByName (spAnimationStateData* self, const char* fromName, const char* toName, float duration);
- void spAnimationStateData_setMix (spAnimationStateData* self, spAnimation* from, spAnimation* to, float duration);
- /* Returns 0 if there is no mixing between the animations. */
- float spAnimationStateData_getMix (spAnimationStateData* self, spAnimation* from, spAnimation* to);
- #ifdef SPINE_SHORT_NAMES
- typedef spAnimationStateData AnimationStateData;
- #define AnimationStateData_create(...) spAnimationStateData_create(__VA_ARGS__)
- #define AnimationStateData_dispose(...) spAnimationStateData_dispose(__VA_ARGS__)
- #define AnimationStateData_setMixByName(...) spAnimationStateData_setMixByName(__VA_ARGS__)
- #define AnimationStateData_setMix(...) spAnimationStateData_setMix(__VA_ARGS__)
- #define AnimationStateData_getMix(...) spAnimationStateData_getMix(__VA_ARGS__)
- #endif
- #ifdef __cplusplus
- }
- #endif
- #endif /* SPINE_ANIMATIONSTATEDATA_H_ */
|