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console.cs
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 years ago |
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customToolboxGui.cs
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 years ago |
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manipulation.cs
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703d82841d
- Fixed console warnings raised when receiving Sandbox manipulation events occur in an unexpected order (this can happen but we don't need to see it spamming the console).
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12 years ago |
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sandboxPreferences.cs
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e5ca28f3ba
- Added a new module named "AppCore". This is the new entry module that gets loaded at the start, instead of Sandbox. This module contains the bare minimum required to run Torque 2D and present a blank window. Once it is loaded, it will load a module group named "gameBase".
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13 years ago |
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scene.cs
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8702dc61e0
- Modified toy behaviors to use "onCollision" rather than "handlesCollision" which is jusy confusing and inconsistent.
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12 years ago |
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toolbox.cs
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2bf27123e8
splash screen file and script changes i missed commiting
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12 years ago |
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toys.cs
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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12 years ago |