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Update gfxD3D11Device.cpp

marauder2k7 2 ani în urmă
părinte
comite
2377db85e1
1 a modificat fișierele cu 1 adăugiri și 1 ștergeri
  1. 1 1
      Engine/source/gfx/D3D11/gfxD3D11Device.cpp

+ 1 - 1
Engine/source/gfx/D3D11/gfxD3D11Device.cpp

@@ -336,7 +336,7 @@ void GFXD3D11Device::enumerateAdapters(Vector<GFXAdapter*> &adapterList)
       // Create temp Direct3D11 device.
       bool suitable = true;
       UINT createDeviceFlags = D3D11_CREATE_DEVICE_SINGLETHREADED | D3D11_CREATE_DEVICE_BGRA_SUPPORT;
-      hr = D3D11CreateDevice(EnumAdapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, createDeviceFlags, NULL, 0, D3D11_SDK_VERSION, &pTmpDevice, &deviceFeature, NULL);
+      hr = D3D11CreateDevice(NULL, D3D_DRIVER_TYPE_UNKNOWN, NULL, createDeviceFlags, NULL, 0, D3D11_SDK_VERSION, &pTmpDevice, &deviceFeature, NULL);
 
       if (FAILED(hr))
          suitable = false;