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Removing a duplicate CorrectMuzzleVector initPersistFields() entry.

thecelloman hace 12 años
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commit
24f951ed34
Se han modificado 1 ficheros con 0 adiciones y 4 borrados
  1. 0 4
      Engine/source/T3D/shapeImage.cpp

+ 0 - 4
Engine/source/T3D/shapeImage.cpp

@@ -686,10 +686,6 @@ void ShapeBaseImageData::initPersistFields()
       "@see eyeOffset\n\n"
       "@see eyeOffset\n\n"
       "@see animateOnServer\n\n");
       "@see animateOnServer\n\n");
 
 
-   addField( "correctMuzzleVector", TypeBool,  Offset(correctMuzzleVector, ShapeBaseImageData),
-      "@brief Flag to adjust the aiming vector to the eye's LOS point.\n\n"
-      "@see ShapeBase::getMuzzleVector()" );
-
    addField( "correctMuzzleVector", TypeBool,  Offset(correctMuzzleVector, ShapeBaseImageData),
    addField( "correctMuzzleVector", TypeBool,  Offset(correctMuzzleVector, ShapeBaseImageData),
       "@brief Flag to adjust the aiming vector to the eye's LOS point when in 1st person view.\n\n"
       "@brief Flag to adjust the aiming vector to the eye's LOS point when in 1st person view.\n\n"
       "@see ShapeBase::getMuzzleVector()" );
       "@see ShapeBase::getMuzzleVector()" );