@@ -1661,7 +1661,7 @@ function beginTerrainImport()
if(%terrMatAssetId !$= "")
{
//Ok, success, lets run the rename
- if(%terrBlock.renameTerrainMaterial(%terrMatName, %terrMatName @ "_terrainMat"))
+ if(%terrBlock.renameTerrainMaterial(%terrMatName, %terrMatAssetId))
%matNamesChanged = true;
}