Daniel Buckmaster 10 жил өмнө
parent
commit
2fbf6bdb9d

+ 1 - 1
Engine/source/T3D/projectile.cpp

@@ -1018,7 +1018,7 @@ void Projectile::explode( const Point3F &p, const Point3F &n, const U32 collideT
 
       // Client (impact) decal.
       if ( mDataBlock->decal )     
-          gDecalManager->addDecal(p, n, 0.0f, mDataBlock->decal);
+         gDecalManager->addDecal(p, n, 0.0f, mDataBlock->decal);
 
       // Client object
       updateSound();