Эх сурвалжийг харах

* BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module.

Robert MacGregor 4 жил өмнө
parent
commit
38e7bb9232

+ 1 - 1
Engine/source/T3D/gameFunctions.cpp

@@ -46,7 +46,7 @@ MODULE_BEGIN( 3D )
    
    MODULE_SHUTDOWN_BEFORE( Process )
    MODULE_SHUTDOWN_BEFORE( Sim )
-   MODULE_SHUTDOWN_AFTER( Scene )
+   MODULE_SHUTDOWN_BEFORE( Scene )
    
    MODULE_INIT
    {

+ 1 - 1
Engine/source/scene/sceneManager.cpp

@@ -49,7 +49,7 @@ extern bool gEditingMission;
 MODULE_BEGIN( Scene )
 
    MODULE_INIT_AFTER( Sim )   
-   MODULE_SHUTDOWN_BEFORE( Sim )
+   MODULE_SHUTDOWN_AFTER( Sim )
    
    MODULE_INIT
    {