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Merge pull request #840 from Azaezel/alpha40/tsStaticCleanup

Alpha40/ts static cleanup
Brian Roberts %!s(int64=3) %!d(string=hai) anos
pai
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3e88e2acb8
Modificáronse 1 ficheiros con 1 adicións e 0 borrados
  1. 1 0
      Engine/source/T3D/tsStatic.h

+ 1 - 0
Engine/source/T3D/tsStatic.h

@@ -276,6 +276,7 @@ public:
    void updateMaterials();
    void updateMaterials();
 
 
    bool isAnimated() { return mPlayAmbient; }
    bool isAnimated() { return mPlayAmbient; }
+   bool hasNode(const char* nodeName);
    void getNodeTransform(const char *nodeName, const MatrixF &xfm, MatrixF *outMat);
    void getNodeTransform(const char *nodeName, const MatrixF &xfm, MatrixF *outMat);
 
 
    virtual void getUtilizedAssets(Vector<StringTableEntry>* usedAssetsList);
    virtual void getUtilizedAssets(Vector<StringTableEntry>* usedAssetsList);