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Merge pull request #1773 from Areloch/findByObjectFix

GuiInspector's findByObject method fix.
Areloch 9 anni fa
parent
commit
48610d2eb1
1 ha cambiato i file con 3 aggiunte e 3 eliminazioni
  1. 3 3
      Engine/source/gui/editor/guiInspector.cpp

+ 3 - 3
Engine/source/gui/editor/guiInspector.cpp

@@ -921,15 +921,15 @@ DefineEngineMethod( GuiInspector, setObjectField, void, (const char* fieldname,
 
 
 //-----------------------------------------------------------------------------
 //-----------------------------------------------------------------------------
 
 
-DefineEngineMethod( GuiInspector, findByObject, S32, (SimObject* object), ,
+DefineEngineMethod( GuiInspector, findByObject, S32, (SimObject* obj), ,
 	"Returns the id of an awake inspector that is inspecting the passed object if one exists\n"
 	"Returns the id of an awake inspector that is inspecting the passed object if one exists\n"
 	"@param object Object to find away inspector for."
 	"@param object Object to find away inspector for."
 	"@return id of an awake inspector that is inspecting the passed object if one exists, else NULL or 0.")
 	"@return id of an awake inspector that is inspecting the passed object if one exists, else NULL or 0.")
 {
 {
-   if ( !object )
+   if ( !obj)
       return NULL;
       return NULL;
 
 
-   SimObject *inspector = GuiInspector::findByObject( object );
+   SimObject *inspector = GuiInspector::findByObject(obj);
 
 
    if ( !inspector )
    if ( !inspector )
       return NULL;
       return NULL;