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Rollback of this change because GCC is weird

Areloch 2 年之前
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6fa57362b3
共有 1 個文件被更改,包括 2 次插入2 次删除
  1. 2 2
      Engine/source/T3D/assets/SoundAsset.h

+ 2 - 2
Engine/source/T3D/assets/SoundAsset.h

@@ -486,8 +486,8 @@ if (m##name##AssetId[index] != StringTable->EmptyString())\
       const char* enumString = castConsoleTypeToString(static_cast<enumType>(itter));\
       if (enumString && enumString[0])\
       {\
-         addField(assetEnumNameConcat(enumString, File), TypeSoundFilename, Offset(m##name##Name[i], consoleClass), assetText(name, docs), AbstractClassRep::FIELD_HideInInspectors); \
-         addField(assetEnumNameConcat(enumString, Asset), TypeSoundAssetId, Offset(m##name##AssetId[i], consoleClass), assetText(name, asset reference.));\
+         addField(assetEnumNameConcat(enumString, File), TypeSoundFilename, Offset(m##name##Name[0], consoleClass) + sizeof(m##name##Name[0])*i, assetText(name, docs), AbstractClassRep::FIELD_HideInInspectors); \
+         addField(assetEnumNameConcat(enumString, Asset), TypeSoundAssetId, Offset(m##name##AssetId[0], consoleClass) + sizeof(m##name##AssetId[0])*i, assetText(name, asset reference.));\
       }\
    }