new method: ResetGFX();
@@ -1329,3 +1329,8 @@ DefineEngineFunction( getBestHDRFormat, GFXFormat, (),,
return format;
}
+
+DefineConsoleFunction(ResetGFX, void, (), , "forces the gbuffer to be reinitialized in cases of improper/lack of buffer clears.")
+{
+ GFX->beginReset();
+}