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Merge pull request #1415 from Azaezel/alpha41/forceDetailfix

fix forceDetail
Brian Roberts 6 months ago
parent
commit
7d0ba641ce
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Engine/source/T3D/tsStatic.cpp

+ 1 - 1
Engine/source/T3D/tsStatic.cpp

@@ -262,7 +262,7 @@ void TSStatic::initPersistFields()
 
    addFieldV("renderNormals", TypeRangedF32, Offset(mRenderNormalScalar, TSStatic), &CommonValidators::PositiveFloat,
       "Debug rendering mode shows the normals for each point in the TSStatic's mesh.");
-   addFieldV("forceDetail", TypeRangedS32, Offset(mForceDetail, TSStatic), &CommonValidators::PositiveInt,
+   addFieldV("forceDetail", TypeRangedS32, Offset(mForceDetail, TSStatic), &CommonValidators::S32Range,
       "Forces rendering to a particular detail level.");
 
    endGroup("Debug");