Azaezel
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0079899281
new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
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8 年之前 |
Marc Chapman
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9106eef98b
Selection Highlighting
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8 年之前 |
Marc Chapman
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4ab89f637e
meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them.
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8 年之前 |
Thomas "elfprince13" Dickerson
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bb38a40bcb
fixed lots of tabs and space
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8 年之前 |
Thomas "elfprince13" Dickerson
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3f6c269f6a
Fixed type inference for nulls in console functions
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8 年之前 |
Anis
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4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
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9 年之前 |
John3
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f71e13a686
Fix bug #1664 by @Areloch
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9 年之前 |
Azaezel
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9a4acc8a46
initial assignment cleanup (also shapebase for staticShape et al)
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9 年之前 |
Areloch
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69244a8577
Readded some missed brackets
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9 年之前 |
OTHGMars
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a9f77c4ffd
TSStatic Mounting
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11 年之前 |
Areloch
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98b3d3294d
Merge of PR #855
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9 年之前 |
Azaezel
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070d7db9a9
allowplayerstep lets folks run up sharper angles than normal. that should be off by default.
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10 年之前 |
Areloch
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2002d74b78
Issue found with PVS-Studio:
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10 年之前 |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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10 年之前 |
Daniel Buckmaster
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33fcc59543
Merge remote-tracking branch 'origin/style-cleanup' into development
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10 年之前 |
LuisAntonRebollo
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4e9034854d
Linux implementation. Include changes for gcc x64.
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10 年之前 |
Azaezel
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 年之前 |
Daniel Buckmaster
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33ff180593
Merge branch 'development' into style-cleanup
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11 年之前 |
LuisAntonRebollo
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fe9c30b5bb
Lowercase TSStatic fied names.
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11 年之前 |
LuisAntonRebollo
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8f4c0ed95d
Fix spaces in TSStatic fied names.
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11 年之前 |
Daniel Buckmaster
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e0436efc21
Merge pull request #910 from Winterleaf/StaticShapeAlphaLod
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11 年之前 |
Vincent Gee
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c5f81a85f5
Renamed LOD to Fade.
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11 年之前 |
Vincent Gee
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7b05314901
fixed tabs
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11 年之前 |
Vincent Gee
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c4e3a68f7c
Added Alpha LOD to tsStatic objects.
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11 年之前 |
Daniel Buckmaster
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e209cc4389
Use existing methods instead of incorrect maths.
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11 年之前 |
Azaezel
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5d5e878129
dynamic cubemap support for tsStatics
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11 年之前 |
bank
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75755e42c0
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSStaticPolysoupConvex
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11 年之前 |
bank
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69dbaf5b85
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
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11 年之前 |
Daniel Buckmaster
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 年之前 |
DavidWyand-GG
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91e542b8ec
SceneCullingState with culling and camera frustum
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12 年之前 |