Commit History

Autor SHA1 Mensaxe Data
  Areloch 02262b014a Removed test lines %!s(int64=6) %!d(string=hai) anos
  Areloch 3f2770bea4 Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them %!s(int64=6) %!d(string=hai) anos
  Areloch 17cec11b97 Added refactor of Editor Settings window %!s(int64=6) %!d(string=hai) anos
  Areloch b79030ebb4 Tweaks to the Asset/Module info echo behavior to spam the console less. %!s(int64=6) %!d(string=hai) anos
  Lukas Joergensen 870ee9fb5b Integrate new CInterface into the engine-console %!s(int64=7) %!d(string=hai) anos
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows %!s(int64=7) %!d(string=hai) anos
  Areloch ae5a43de70 Asset Browser initial implementation - Asset updates. %!s(int64=7) %!d(string=hai) anos
  Areloch 336020c102 Adds the ability for modules to flag if they override existing objects during their creation. %!s(int64=8) %!d(string=hai) anos
  Areloch 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos